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Feature/production safety #62

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What changed?

  • Replaced type of size CGSize -> CGFloat, because it is circle.
  • Disabled swizzle completelly if it is disabled.
  • Added logs (temporary)

Linked issues

#54

Motivation

Inspired by todos.

Notes

First of all struct Swizzled was in wrong scope. It tried to swizzle any time when UIWindow.layer was touched.
Also I've added unswizzle as mirrored operation triggered only correct Swizzled.once == true to completely disable it. It's important in production.

Logs are temporary.

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