Releases: JustAMan/russian-ai-cup-visual
Releases · JustAMan/russian-ai-cup-visual
Fixed C++ client on Linux, improved C# client
Fixed arcs, added abs and arcs to C++ client
- Fixed arcs' direction
- Added
beginAbs
/endAbs
/arc
/fill_arc
to C++ client
Added arc / fill_arc support
- Added ability to draw arcs and sectors. So far works in
java
andpython
clients only. - Added ability to position stuff in absolute coordinates in
java
client - Updated to latest model from local runner.
Absolute positioning added
- Added ability to output stuff positioned absolutely, i.e. when coordinates are screen pixels, not game field points
- Merged python2 and python3 clients
- So far only python client supports absolute positioning, but it should be trivial to add it to other clients, too
First version for AI cup 2016
This is initial release for CodeWizards-2016
Added map unpacking from replay
0.7 Added map unpacking from replay
Added replay support
- Added replay support in the plugin (the server)
- Added replay support in python2 debug client
- Added two python scripts that automate replaying
Automation steps:
- Download a replay from russianaicup.ru (parsed by game number)
- Launch a repeater and feed it the token
- Launch local runner with patched properties file
After those steps complete (and repeater downloads the dump) you can start your strategy, and all should play along
C++ client added
Note: original author tested it on Linux with C++11
Java client added, model sync with local runner update
- Java client added
- Model files synced with local runner update
Added C# and Scala clients
- Added
C#
(two variants) andScala
clients - Added double buffering of message queues to remove flickering