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Releases: JustAMan/russian-ai-cup-visual

Fixed C++ client on Linux, improved C# client

15 Nov 13:49
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  • C++ client now compiles on Linux (again, broken in 0.11)
  • C# client (VisualClient.cs) now supports absolute positioning, arcs and sectors

Fixed arcs, added abs and arcs to C++ client

14 Nov 20:06
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  • Fixed arcs' direction
  • Added beginAbs / endAbs / arc / fill_arc to C++ client

Added arc / fill_arc support

14 Nov 11:29
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  • Added ability to draw arcs and sectors. So far works in java and python clients only.
  • Added ability to position stuff in absolute coordinates in java client
  • Updated to latest model from local runner.

Absolute positioning added

10 Nov 14:57
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  • Added ability to output stuff positioned absolutely, i.e. when coordinates are screen pixels, not game field points
  • Merged python2 and python3 clients
  • So far only python client supports absolute positioning, but it should be trivial to add it to other clients, too

First version for AI cup 2016

08 Nov 15:49
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This is initial release for CodeWizards-2016

Added map unpacking from replay

11 Dec 15:40
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0.7

Added map unpacking from replay

Added replay support

11 Dec 15:03
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  • Added replay support in the plugin (the server)
  • Added replay support in python2 debug client
  • Added two python scripts that automate replaying

Automation steps:

  1. Download a replay from russianaicup.ru (parsed by game number)
  2. Launch a repeater and feed it the token
  3. Launch local runner with patched properties file

After those steps complete (and repeater downloads the dump) you can start your strategy, and all should play along

C++ client added

21 Nov 17:08
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Note: original author tested it on Linux with C++11

Java client added, model sync with local runner update

19 Nov 10:48
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  • Java client added
  • Model files synced with local runner update

Added C# and Scala clients

18 Nov 10:33
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  • Added C# (two variants) and Scala clients
  • Added double buffering of message queues to remove flickering