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*.app | ||
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.vscode | ||
build | ||
build | ||
.3d |
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## Engine | ||
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This engines has a couple of actions that enable you to control the orbital camera. | ||
Here you will find all the controls and a couple of guides. | ||
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For proper usage, run the program in the engine directory. | ||
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### Controlos | ||
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**A** - Enables/Disables the axis of the projection | ||
**R** - Resets the camera to the default position | ||
**O/I** - Zoom in/Zoom out | ||
**UP DOWN LEFT RIGHT** - Controls the camera movement |
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#ifndef CYLINDER_HPP | ||
#define CYLINDER_HPP | ||
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#include <string> | ||
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#include "cylinder.hpp" | ||
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bool generateCylinder(float radius, float height, int slices, | ||
const char* filepath); | ||
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#endif // CYLINDER_HPP |
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