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[#26]: Set Pathfinder initialized to true, after calling Pathfinder::…
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…Initialize(...)
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JacobDomagala committed Sep 18, 2021
1 parent fe38dab commit acfb6f3
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions engine/Game/PathFinder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,8 @@ PathFinder::Initialize(const glm::ivec2& levelSize, const uint32_t tileSize)
AddNode(std::move(node));
}
}

m_initialized = true;
}

void
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