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Update build instruction to generate an Xcode project or a makefile
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YannickComteNovelab committed Aug 11, 2023
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8 changes: 7 additions & 1 deletion UnrealEngine/README-Unix.md
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Expand Up @@ -63,6 +63,12 @@ cp -Rf systems UnrealEngine/Plugins/JSBSimFlightDynamicsModel/Resources/JSBSim

Run the following command to compile and run JSBSim for Unreal

You can generate a makefile or an Xcode workspace using the following command

```bash
$PATH_TO_UNREAL/Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh $PATH_TO_JSBSIM/UnrealEngine/UEReferenceApp.uproject -game
```

```bash
$PATH_TO_UNREAL/Engine/Binaries/Linux/UnrealEditor $_PATH_TO_UNREAL_PROJECTS/jsbsim/UnrealEngine/UEReferenceApp.uproject
$PATH_TO_UNREAL/Engine/Binaries/Linux/UnrealEditor $PATH_TO_JSBSIM/UnrealEngine/UEReferenceApp.uproject
```

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