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OpenGL Snake 2D


This is my OpenGL clone game of snake. I enjoyed making this as it allowed me to experiment with Kotlin, different types of movement, collision, and recursive methods.

Here is an example of the current version:

Technology used

LWJGL - OpenGL and other low level bindings for Java GLFW - Window creation Joml - Maths library OpenGL Kotlin and Java

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A fully functional snake game in LWJGL OpenGL.

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