- Practices of Computer Graphics.
- Line Drawing algorithms like naive approach, Bresenham, DDA.
- Creating an image using the PPM format.
- 3D to 2D proyection using the homogeneous space and the vertex list format (also edges and faces list).
- Face hidding and Z-Buffer algorithm.
- Solid drawing using interpolation.
- Ratonhnhaké:ton
- Random anime girl
- Suzanne
Here is a video that I made with a lot of pictures generated with the face hiding + z-buffer program
- Longinus sword