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Ironthighs/README.md

Welcome

🧔 Who Am I?

I am Marc, a computer engineer and programmer with an eclectic software engineering background. Aside from coding, I enjoy my family, movies/tv, games, puzzles, pizza, chinese food, and comedy. I am currently working as a professional Android app developer.

Why "Ironthighs"?

It comes from a name I created for my first D&D campaign: Bob Ironthighs. He was a dwarf and I tried to think of a funny dwarf name. In my experience, common dwarf last names are of the format so I picked a metal and a body part that seemed funny to be proud of. Finally, to subvert expectations of some kind of exotic first name, I chose Bob. Voila: Bob Ironthighs.

💻 Technologies and related things I have worked with

Android:

Loving Kotlin, MVVMi, UDF, and Compose right now.

Unreal Engine 4/5

"Which do you use? C++ or Blueprints?" I think Using C++ and Blueprints gives the best results. C++ is great for coding behaviors and game logic. Blueprints are great for composing behaviors together to generate the desired outcome. This is also the recommended approach according to the documentation.

Unity Engine

I have worked professionally at a startup game studio creating mobile games! I did some fun stuff there and learned a whole lot. I don't use Unity as much now (I lean towards Unreal) but occasionally I open it up.

Amazon Web Services

Throughout my career I have learned and used AWS as needed. As of 2024, I have started on the path to getting a Developer Associate certification. One cool learning project I did was implement GameLift into an Unreal project.

Machine Learning/AI

I've begun diving into machine learning as I believe that is the future.

Web Stuff

Other things I have dabbled in are: VueJS, Arduino, Raspberry Pi, Python, and more.

Contact

X (Formerly Twitter): @Bob_Ironthighs

Popular repositories Loading

  1. NGDASteamIntegration NGDASteamIntegration Public

    A simple project showing basic Steam SDK integration in the Unreal Engine.

    C++ 3

  2. dolphin dolphin Public

    Forked from dolphin-emu/dolphin

    Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

    C++

  3. NGDAUnityUI NGDAUnityUI Public

    Simple Unity UI project

    C#

  4. OGDAUnityCharacterController OGDAUnityCharacterController Public

    A simple 2D controller for moving left/right and jumping.

    C#

  5. Ironthighs Ironthighs Public

  6. py_asteroid py_asteroid Public

    Python