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28 changes: 28 additions & 0 deletions
28
packages/examples/count_warm_up/integration_test/count_test.dart
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import 'package:count_warm_up/main.dart'; | ||
import 'package:flutter/material.dart'; | ||
import 'package:flutter_test/flutter_test.dart'; | ||
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void main() { | ||
testWidgets('counter increments', (tester) async { | ||
await tester.pumpWidget(const CountApp()); | ||
await tester.pumpAndSettle(); | ||
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expect(find.text('0'), findsOneWidget); | ||
expect(find.text('1'), findsNothing); | ||
expect(find.text('2'), findsNothing); | ||
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await tester.tap(find.byIcon(Icons.add)); | ||
await tester.pumpAndSettle(); | ||
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expect(find.text('0'), findsNothing); | ||
expect(find.text('1'), findsOneWidget); | ||
expect(find.text('2'), findsNothing); | ||
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await tester.tap(find.byIcon(Icons.add)); | ||
await tester.pumpAndSettle(); | ||
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expect(find.text('0'), findsNothing); | ||
expect(find.text('1'), findsNothing); | ||
expect(find.text('2'), findsOneWidget); | ||
}); | ||
} |
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import 'package:flutter/material.dart'; | ||
import 'package:flutter_rearch/flutter_rearch.dart'; | ||
import 'package:rearch/rearch.dart'; | ||
import 'package:shared_preferences/shared_preferences.dart'; | ||
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void main() => runApp(const CountApp()); | ||
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/// The raw [SharedPreferences] async capsule to be warmed up. | ||
Future<SharedPreferences> sharedPrefsAsyncCapsule(CapsuleHandle _) async { | ||
// Add in a little delay so we can see the loading state | ||
await Future<void>.delayed(const Duration(seconds: 1)); | ||
return SharedPreferences.getInstance(); | ||
} | ||
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/// The warm up capsule for [sharedPrefsAsyncCapsule]. | ||
AsyncValue<SharedPreferences> sharedPrefsWarmUpCapsule(CapsuleHandle use) { | ||
final sharedPrefsFuture = use(sharedPrefsAsyncCapsule); | ||
return use.future(sharedPrefsFuture); | ||
} | ||
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/// A synchronous copy of [sharedPrefsAsyncCapsule]. | ||
SharedPreferences sharedPrefsCapsule(CapsuleHandle use) { | ||
return use(sharedPrefsWarmUpCapsule).dataOrElse( | ||
() => throw StateError('sharedPrefsWarmUpCapsule was not warmed up!'), | ||
); | ||
} | ||
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/// A capsule that exposes a persisted count and a [Function] to increment it. | ||
(AsyncValue<int?>, void Function()) persistedCountCapsule( | ||
CapsuleHandle use, | ||
) { | ||
final sharedPrefs = use(sharedPrefsCapsule); | ||
final (count, setCount) = use.persist<int?>( | ||
read: () async => sharedPrefs.getInt('count'), | ||
write: (newCount) async => sharedPrefs.setInt('count', newCount!), | ||
); | ||
final currCount = count.data.asNullable() ?? 0; | ||
return (count, () => setCount(currCount + 1)); | ||
} | ||
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/// {@template CountApp} | ||
/// The root of the count application. | ||
/// {@endtemplate} | ||
class CountApp extends StatelessWidget { | ||
/// {@macro CountApp} | ||
const CountApp({super.key}); | ||
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@override | ||
Widget build(BuildContext context) { | ||
return const RearchBootstrapper( | ||
child: MaterialApp( | ||
title: 'Count Warm Up Example', | ||
home: GlobalWarmUps(child: CountBody()), | ||
), | ||
); | ||
} | ||
} | ||
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/// {@template GlobalWarmUps} | ||
/// The global warm ups of the application. | ||
/// {@endtemplate} | ||
class GlobalWarmUps extends RearchConsumer { | ||
/// {@macro GlobalWarmUps} | ||
const GlobalWarmUps({required this.child, super.key}); | ||
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/// The child [Widget] to display when all [Capsule]s are warmed up. | ||
final Widget child; | ||
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@override | ||
Widget build(BuildContext context, WidgetHandle use) { | ||
return [ | ||
// When any of the following warm up capsules error out, | ||
// the errorBuilder is invoked. | ||
// If any are still loading, the loading widget is shown. | ||
// If there are no AsyncErrors or AsyncLoadings, child is shown. | ||
// Note: all loading happens in parallel automatically | ||
// to speed up your loading times! | ||
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use(sharedPrefsWarmUpCapsule), | ||
// other warm ups here... | ||
].toWarmUpWidget( | ||
child: child, | ||
loading: const Center(child: CircularProgressIndicator.adaptive()), | ||
errorBuilder: (errors) => Column( | ||
children: [ | ||
// You might want your error display here to be prettier than this. | ||
// You can even wrap the Column in a MaterialApp/Scaffold. | ||
for (final AsyncError(:error, :stackTrace) in errors) | ||
Text('$error\n$stackTrace'), | ||
], | ||
), | ||
); | ||
} | ||
} | ||
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/// {@template CountBody} | ||
/// The body of the application. | ||
/// {@endtemplate} | ||
class CountBody extends RearchConsumer { | ||
/// {@macro CountBody} | ||
const CountBody({super.key}); | ||
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@override | ||
Widget build(BuildContext context, WidgetHandle use) { | ||
final countText = use(persistedCountCapsule) | ||
.$1 | ||
.map((count) => count ?? 0) | ||
.map((count) => count.toString()); | ||
return Scaffold( | ||
body: Center( | ||
child: switch (countText) { | ||
AsyncData(:final data) => | ||
Text(data, style: Theme.of(context).textTheme.headlineLarge), | ||
AsyncLoading() => const CircularProgressIndicator.adaptive(), | ||
AsyncError(:final error, :final stackTrace) => | ||
Text('$error\n$stackTrace') | ||
}, | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: use(persistedCountCapsule).$2, | ||
child: const Icon(Icons.add), | ||
), | ||
); | ||
} | ||
} |
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flutter/ephemeral |
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# Project-level configuration. | ||
cmake_minimum_required(VERSION 3.10) | ||
project(runner LANGUAGES CXX) | ||
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# The name of the executable created for the application. Change this to change | ||
# the on-disk name of your application. | ||
set(BINARY_NAME "count_warm_up") | ||
# The unique GTK application identifier for this application. See: | ||
# https://wiki.gnome.org/HowDoI/ChooseApplicationID | ||
set(APPLICATION_ID "com.example.count_warm_up") | ||
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent | ||
# versions of CMake. | ||
cmake_policy(SET CMP0063 NEW) | ||
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# Load bundled libraries from the lib/ directory relative to the binary. | ||
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") | ||
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# Root filesystem for cross-building. | ||
if(FLUTTER_TARGET_PLATFORM_SYSROOT) | ||
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) | ||
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | ||
endif() | ||
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# Define build configuration options. | ||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) | ||
set(CMAKE_BUILD_TYPE "Debug" CACHE | ||
STRING "Flutter build mode" FORCE) | ||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS | ||
"Debug" "Profile" "Release") | ||
endif() | ||
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# Compilation settings that should be applied to most targets. | ||
# | ||
# Be cautious about adding new options here, as plugins use this function by | ||
# default. In most cases, you should add new options to specific targets instead | ||
# of modifying this function. | ||
function(APPLY_STANDARD_SETTINGS TARGET) | ||
target_compile_features(${TARGET} PUBLIC cxx_std_14) | ||
target_compile_options(${TARGET} PRIVATE -Wall -Werror) | ||
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>") | ||
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>") | ||
endfunction() | ||
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# Flutter library and tool build rules. | ||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") | ||
add_subdirectory(${FLUTTER_MANAGED_DIR}) | ||
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# System-level dependencies. | ||
find_package(PkgConfig REQUIRED) | ||
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) | ||
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") | ||
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# Define the application target. To change its name, change BINARY_NAME above, | ||
# not the value here, or `flutter run` will no longer work. | ||
# | ||
# Any new source files that you add to the application should be added here. | ||
add_executable(${BINARY_NAME} | ||
"main.cc" | ||
"my_application.cc" | ||
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" | ||
) | ||
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# Apply the standard set of build settings. This can be removed for applications | ||
# that need different build settings. | ||
apply_standard_settings(${BINARY_NAME}) | ||
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# Add dependency libraries. Add any application-specific dependencies here. | ||
target_link_libraries(${BINARY_NAME} PRIVATE flutter) | ||
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) | ||
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# Run the Flutter tool portions of the build. This must not be removed. | ||
add_dependencies(${BINARY_NAME} flutter_assemble) | ||
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# Only the install-generated bundle's copy of the executable will launch | ||
# correctly, since the resources must in the right relative locations. To avoid | ||
# people trying to run the unbundled copy, put it in a subdirectory instead of | ||
# the default top-level location. | ||
set_target_properties(${BINARY_NAME} | ||
PROPERTIES | ||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" | ||
) | ||
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# Generated plugin build rules, which manage building the plugins and adding | ||
# them to the application. | ||
include(flutter/generated_plugins.cmake) | ||
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# === Installation === | ||
# By default, "installing" just makes a relocatable bundle in the build | ||
# directory. | ||
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") | ||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) | ||
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) | ||
endif() | ||
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# Start with a clean build bundle directory every time. | ||
install(CODE " | ||
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") | ||
" COMPONENT Runtime) | ||
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set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") | ||
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") | ||
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install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
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foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) | ||
install(FILES "${bundled_library}" | ||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
endforeach(bundled_library) | ||
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# Fully re-copy the assets directory on each build to avoid having stale files | ||
# from a previous install. | ||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets") | ||
install(CODE " | ||
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") | ||
" COMPONENT Runtime) | ||
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" | ||
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) | ||
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# Install the AOT library on non-Debug builds only. | ||
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") | ||
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
endif() |
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