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1068 add rotation to box gizmos #1071

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merged 2 commits into from
Mar 12, 2024
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DiogoMendonc-a
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Also add planar drag to transform gizmo when using local axes.

Checklist

  • Self-review changes.
  • Evaluate impact on the documentation.
  • Ensure test coverage.
  • Write new samples.
  • Add entry to the changelog's unreleased section.

@DiogoMendonc-a DiogoMendonc-a linked an issue Mar 12, 2024 that may be closed by this pull request
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PR Preview Action v1.4.7
🚀 Deployed preview to https://GameDevTecnico.github.io/cubos/docs-preview/pr-1071/
on branch gh-pages at 2024-03-12 12:51 UTC

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codecov bot commented Mar 12, 2024

Codecov Report

Attention: Patch coverage is 0% with 14 lines in your changes are missing coverage. Please review.

Project coverage is 37.90%. Comparing base (4bf2436) to head (9e2f860).

Files Patch % Lines
engine/src/gizmos/types/box.hpp 0.00% 10 Missing ⚠️
engine/src/gizmos/gizmos.cpp 0.00% 4 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main    #1071      +/-   ##
==========================================
- Coverage   37.90%   37.90%   -0.01%     
==========================================
  Files         304      304              
  Lines       25195    25199       +4     
==========================================
+ Hits         9551     9552       +1     
- Misses      15644    15647       +3     

☔ View full report in Codecov by Sentry.
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CHANGELOG.md Outdated Show resolved Hide resolved
@DiogoMendonc-a DiogoMendonc-a force-pushed the 1068-add-rotation-to-box-gizmos branch from ed93a2a to 9e2f860 Compare March 12, 2024 14:51
@DiogoMendonc-a DiogoMendonc-a merged commit ba73d0a into main Mar 12, 2024
11 checks passed
@DiogoMendonc-a DiogoMendonc-a deleted the 1068-add-rotation-to-box-gizmos branch March 12, 2024 15:24
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Add Rotation to Box Gizmos
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