-
Notifications
You must be signed in to change notification settings - Fork 34
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat(tools): add palette editor plugin
- Loading branch information
Showing
8 changed files
with
217 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
22 changes: 22 additions & 0 deletions
22
engine/include/cubos/engine/tools/voxel_palette_editor/plugin.hpp
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
/// @dir | ||
/// @brief @ref voxel-palette-editor-tool-plugin plugin directory. | ||
|
||
/// @file | ||
/// @brief Plugin entry point. | ||
/// @ingroup voxel-palette-editor-tool-plugin | ||
|
||
#pragma once | ||
|
||
#include <cubos/engine/cubos.hpp> | ||
|
||
namespace cubos::engine::tools | ||
{ | ||
/// @defgroup voxel-palette-editor-tool-plugin Palette editor | ||
/// @ingroup tool-plugins | ||
/// @brief Allows the user to open and inspect/edit a palette asset. | ||
|
||
/// @brief Plugin entry function. | ||
/// @param cubos @b CUBOS. main class | ||
/// @ingroup voxel-palette-editor-tool-plugin | ||
void voxelPaletteEditorPlugin(Cubos& cubos); | ||
} // namespace cubos::engine::tools |
183 changes: 183 additions & 0 deletions
183
engine/src/cubos/engine/tools/voxel_palette_editor/plugin.cpp
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,183 @@ | ||
// todo: voxelpaletteeditor rename | ||
|
||
#include <imgui.h> | ||
|
||
#include <cubos/core/data/old/debug_serializer.hpp> | ||
#include <cubos/core/log.hpp> | ||
|
||
#include <cubos/engine/imgui/plugin.hpp> | ||
#include <cubos/engine/renderer/plugin.hpp> | ||
#include <cubos/engine/tools/asset_explorer/plugin.hpp> | ||
#include <cubos/engine/tools/voxel_palette_editor/plugin.hpp> | ||
#include <cubos/engine/voxels/plugin.hpp> | ||
|
||
using cubos::core::data::old::Debug; | ||
using cubos::core::ecs::EventReader; | ||
using cubos::core::ecs::Read; | ||
using cubos::core::ecs::Write; | ||
|
||
using namespace cubos::engine; | ||
|
||
using tools::AssetSelectedEvent; | ||
|
||
struct SelectedPaletteInfo | ||
{ | ||
Asset<VoxelPalette> asset; | ||
VoxelPalette paletteCopy; | ||
bool modified; | ||
Asset<VoxelPalette> next; | ||
}; | ||
|
||
static void savePaletteUiGuard(Write<Assets> assets, Write<SelectedPaletteInfo> selectedPalette) | ||
{ | ||
// The popup only shows when we've already opened a palette and want to show another one. | ||
// Thus if we haven't set the next asset variable we can just stop here. | ||
if (selectedPalette->next.isNull()) | ||
{ | ||
return; | ||
} | ||
|
||
ImVec2 center = ImGui::GetMainViewport()->GetCenter(); | ||
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5F, 0.5F)); | ||
|
||
if (ImGui::BeginPopupModal("Save Palette?", nullptr, ImGuiWindowFlags_AlwaysAutoResize)) | ||
{ | ||
bool optionSelected = false; | ||
|
||
ImGui::Text("Do you want to save the modified palette?"); | ||
ImGui::Separator(); | ||
|
||
if (ImGui::Button("Yes", ImVec2(120, 0))) | ||
{ | ||
CUBOS_INFO("Saving palette asset {} modificaations", Debug(selectedPalette->next)); | ||
assets->store(selectedPalette->asset, selectedPalette->paletteCopy); | ||
assets->save(selectedPalette->asset); | ||
optionSelected = true; | ||
} | ||
|
||
ImGui::SetItemDefaultFocus(); | ||
ImGui::SameLine(); | ||
|
||
if (ImGui::Button("No", ImVec2(120, 0))) | ||
{ | ||
CUBOS_DEBUG("Discarding palette asset {} modifications", Debug(selectedPalette->next)); | ||
optionSelected = true; | ||
} | ||
|
||
if (optionSelected) | ||
{ | ||
selectedPalette->asset = assets->load(selectedPalette->next); | ||
selectedPalette->paletteCopy = assets->read(selectedPalette->asset).get(); | ||
selectedPalette->modified = false; | ||
ImGui::CloseCurrentPopup(); | ||
} | ||
|
||
ImGui::EndPopup(); | ||
} | ||
} | ||
|
||
static void checkAssetEventSystem(EventReader<AssetSelectedEvent> reader, Write<Assets> assets, | ||
Write<SelectedPaletteInfo> selectedPalette) | ||
{ | ||
for (const auto& event : reader) | ||
{ | ||
if (assets->type(event.asset) == typeid(VoxelPalette)) | ||
{ | ||
CUBOS_INFO("Opening palette asset {}", Debug(event.asset)); | ||
if (!selectedPalette->asset.isNull() && selectedPalette->modified) | ||
{ | ||
CUBOS_DEBUG("Opening save palette UI guard"); | ||
ImGui::OpenPopup("Save Palette?"); | ||
selectedPalette->next = event.asset; | ||
} | ||
else | ||
{ | ||
selectedPalette->asset = assets->load(event.asset); | ||
selectedPalette->paletteCopy = assets->read(selectedPalette->asset).get(); | ||
} | ||
} | ||
} | ||
|
||
// When the 'Save Palette?' option is opened using ImGui::OpenPopup, this will be displayed. | ||
savePaletteUiGuard(assets, selectedPalette); | ||
} | ||
|
||
static void voxelPaletteEditorSystem(Write<Assets> assets, Write<Renderer>, Write<SelectedPaletteInfo> selectedPalette, | ||
Write<ActiveVoxelPalette> activePalette) | ||
{ | ||
if (assets->status(selectedPalette->asset) != Assets::Status::Loaded) | ||
{ | ||
return; | ||
} | ||
|
||
ImGui::Begin("Palette Editor"); | ||
|
||
bool wasMaterialModified = false; | ||
std::pair<uint16_t, VoxelMaterial> modifiedMaterial; | ||
|
||
for (uint16_t i = 0; i < selectedPalette->paletteCopy.size(); ++i) | ||
{ | ||
const uint16_t materialIndex = i + 1; | ||
auto& material = (VoxelMaterial&)selectedPalette->paletteCopy.get(materialIndex); | ||
|
||
std::string label = "Material " + std::to_string(materialIndex); | ||
if (ImGui::ColorEdit4(label.c_str(), &material.color.r)) | ||
{ | ||
CUBOS_DEBUG("Modified material"); | ||
modifiedMaterial = std::pair(materialIndex, material); | ||
wasMaterialModified = true; | ||
} | ||
} | ||
|
||
if (wasMaterialModified) | ||
{ | ||
CUBOS_DEBUG("Storing as new asset because palette was modified"); | ||
auto [idx, material] = modifiedMaterial; | ||
selectedPalette->paletteCopy.set(idx, material); | ||
selectedPalette->modified = true; | ||
} | ||
|
||
// Add material / Make Active / Save | ||
|
||
if (ImGui::Button("Add Material") || selectedPalette->paletteCopy.size() == 0) | ||
{ | ||
selectedPalette->paletteCopy.push(VoxelMaterial{{1.0F, 0.0F, 1.0F, 1.0F}}); | ||
selectedPalette->modified = true; | ||
} | ||
|
||
ImGui::SameLine(); | ||
|
||
if (ImGui::Button("Make Active")) | ||
{ | ||
activePalette->asset = selectedPalette->asset; | ||
} | ||
|
||
ImGui::SameLine(); | ||
|
||
if (ImGui::Button("Save")) | ||
{ | ||
assets->store(selectedPalette->asset, selectedPalette->paletteCopy); | ||
assets->save(selectedPalette->asset); | ||
selectedPalette->modified = false; | ||
} | ||
|
||
if (activePalette->asset == selectedPalette->asset) | ||
{ | ||
ImGui::TextColored({0, 255, 0, 255}, "This is your current active palette!"); | ||
} | ||
|
||
ImGui::End(); | ||
} | ||
|
||
void cubos::engine::tools::voxelPaletteEditorPlugin(Cubos& cubos) | ||
{ | ||
cubos.addPlugin(rendererPlugin); | ||
cubos.addPlugin(imguiPlugin); | ||
cubos.addPlugin(assetExplorerPlugin); | ||
cubos.addPlugin(voxelsPlugin); | ||
|
||
cubos.addResource<SelectedPaletteInfo>(); | ||
|
||
cubos.system(checkAssetEventSystem).tagged("cubos.imgui"); | ||
cubos.system(voxelPaletteEditorSystem).tagged("cubos.imgui"); | ||
} |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
{ | ||
"id": "6f42ae5a-59d1-5df3-8720-83b8df6dd536" | ||
} |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
{ | ||
"id": "1abc415a-abcd-15f1-0555-1242df6dabc6" | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters