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feat(audio): replace OpenAL audio device for Miniaudio backend (#1005)
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Original file line number | Diff line number | Diff line change |
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@@ -1,13 +1,13 @@ | ||
#include "oal_audio_device.hpp" | ||
#include "miniaudio_device.hpp" | ||
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using namespace cubos::core::al; | ||
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std::shared_ptr<AudioDevice> AudioDevice::create(const std::string& specifier) | ||
std::shared_ptr<AudioDevice> AudioDevice::create() | ||
{ | ||
return std::make_shared<OALAudioDevice>(specifier); | ||
return std::make_shared<MiniaudioDevice>(); | ||
} | ||
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void AudioDevice::enumerateDevices(std::vector<std::string>& devices) | ||
{ | ||
OALAudioDevice::enumerateDevices(devices); | ||
MiniaudioDevice::enumerateDevices(devices); | ||
} | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,244 @@ | ||
#include "miniaudio_device.hpp" | ||
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#include <cubos/core/log.hpp> | ||
#include <cubos/core/reflection/external/string.hpp> | ||
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using namespace cubos::core::al; | ||
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class MiniaudioBuffer : public impl::Buffer | ||
{ | ||
public: | ||
std::string path; | ||
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MiniaudioBuffer(const std::string& filePath) | ||
{ | ||
if (ma_decoder_init_file(filePath.c_str(), NULL, &decoder) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to load audio file: {}", filePath); | ||
abort(); | ||
} | ||
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path = filePath; | ||
} | ||
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~MiniaudioBuffer() | ||
{ | ||
ma_decoder_uninit(&decoder); | ||
} | ||
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private: | ||
ma_decoder decoder; | ||
}; | ||
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class MiniaudioSource : public impl::Source | ||
{ | ||
public: | ||
MiniaudioSource() | ||
{ | ||
if (ma_engine_init(NULL, &engine) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize miniaudio engine."); | ||
abort(); | ||
} | ||
} | ||
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~MiniaudioSource() | ||
{ | ||
ma_sound_uninit(&sound); | ||
ma_engine_uninit(&engine); | ||
} | ||
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void setBuffer(cubos::core::al::Buffer buffer) | ||
{ | ||
auto miniaudioBuffer = std::dynamic_pointer_cast<MiniaudioBuffer>(buffer); | ||
if (ma_sound_init_from_file(&engine, miniaudioBuffer->path.c_str(), MA_SOUND_FLAG_STREAM, NULL, NULL, &sound) != | ||
MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed while initating sound from buffer file."); | ||
abort(); | ||
} | ||
} | ||
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void setPosition(const glm::vec3& position) | ||
{ | ||
ma_sound_set_position(&sound, position.x, position.y, position.z); | ||
} | ||
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void setVelocity(const glm::vec3& velocity) | ||
{ | ||
ma_sound_set_velocity(&sound, velocity.x, velocity.y, velocity.z); | ||
} | ||
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void setGain(float gain) | ||
{ | ||
ma_sound_set_volume(&sound, gain); | ||
} | ||
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void setPitch(float pitch) | ||
{ | ||
ma_sound_set_pitch(&sound, pitch); | ||
} | ||
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void setLooping(bool looping) | ||
{ | ||
ma_sound_set_looping(&sound, looping); | ||
} | ||
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void setRelative(bool relative) | ||
{ | ||
relative ? ma_sound_set_positioning(&sound, ma_positioning_relative) | ||
: ma_sound_set_positioning(&sound, ma_positioning_absolute); | ||
} | ||
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void setMaxDistance(float maxDistance) | ||
{ | ||
ma_sound_set_max_distance(&sound, maxDistance); | ||
} | ||
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void setMinDistance(float minDistance) | ||
{ | ||
ma_sound_set_min_distance(&sound, minDistance); | ||
} | ||
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void setCone(float innerAngle, float outerAngle, float outerGain = 1.0f) | ||
{ | ||
ma_sound_set_cone(&sound, innerAngle, outerAngle, outerGain); | ||
} | ||
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void setConeDirection(const glm::vec3& direction) | ||
{ | ||
ma_sound_set_direction(&sound, direction.x, direction.y, direction.z); | ||
} | ||
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void play() | ||
{ | ||
if (ma_sound_start(&sound) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to start sound."); | ||
abort(); | ||
} | ||
} | ||
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private: | ||
ma_sound sound; | ||
ma_engine engine; | ||
}; | ||
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MiniaudioDevice::MiniaudioDevice() | ||
{ | ||
// Initialize miniaudio context. | ||
if (ma_context_init(NULL, 0, NULL, &context) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize miniaudio context."); | ||
abort(); | ||
} | ||
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// Initialize miniaudio engine | ||
if (ma_engine_init(NULL, &engine) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize miniaudio engine."); | ||
abort(); | ||
} | ||
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// Configure the device. | ||
ma_device_config deviceConfig = ma_device_config_init(ma_device_type_playback); | ||
deviceConfig.playback.format = ma_format_f32; // Set to ma_format_unknown to use the device's native format. | ||
deviceConfig.playback.channels = 2; // Set to 0 to use the device's native channel count. | ||
deviceConfig.sampleRate = 48000; // Set to 0 to use the device's native sample rate. | ||
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// Initialize the audio device. | ||
if (ma_device_init(&context, &deviceConfig, &device) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize audio device."); | ||
ma_context_uninit(&context); | ||
abort(); | ||
} | ||
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ma_device_start(&device); | ||
} | ||
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MiniaudioDevice::~MiniaudioDevice() | ||
{ | ||
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ma_device_uninit(&device); | ||
ma_context_uninit(&context); | ||
} | ||
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void MiniaudioDevice::enumerateDevices(std::vector<std::string>& devices) | ||
{ | ||
ma_context context; | ||
if (ma_context_init(NULL, 0, NULL, &context) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize audio context."); | ||
abort(); | ||
} | ||
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ma_device_info* pPlaybackDeviceInfos; | ||
ma_uint32 playbackDeviceCount; | ||
if (ma_context_get_devices(&context, &pPlaybackDeviceInfos, &playbackDeviceCount, NULL, NULL) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to enumerate devices."); | ||
ma_context_uninit(&context); // Uninitialize context before aborting | ||
abort(); | ||
} | ||
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for (ma_uint32 i = 0; i < playbackDeviceCount; i++) | ||
{ | ||
devices.push_back(pPlaybackDeviceInfos[i].name); | ||
} | ||
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ma_context_uninit(&context); | ||
} | ||
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std::string MiniaudioDevice::getDefaultDevice() | ||
{ | ||
ma_context context; | ||
if (ma_context_init(NULL, 0, NULL, &context) != MA_SUCCESS) | ||
{ | ||
CUBOS_CRITICAL("Failed to initialize audio context."); | ||
abort(); | ||
} | ||
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std::string defaultDeviceName; | ||
ma_context_enumerate_devices( | ||
&context, | ||
[](ma_context*, ma_device_type deviceType, const ma_device_info* pDeviceInfo, void* pUserData) -> ma_bool32 { | ||
std::string* pDefaultDeviceName = static_cast<std::string*>(pUserData); | ||
if (deviceType == ma_device_type_playback && pDeviceInfo->isDefault) | ||
{ | ||
*pDefaultDeviceName = pDeviceInfo->name; // Set the default device name | ||
return MA_FALSE; | ||
} | ||
return MA_TRUE; | ||
}, | ||
&defaultDeviceName); // Pass defaultDeviceName as pUserData | ||
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ma_context_uninit(&context); | ||
return defaultDeviceName; | ||
} | ||
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Buffer MiniaudioDevice::createBuffer(const std::string& filePath) | ||
{ | ||
return std::make_shared<MiniaudioBuffer>(filePath); | ||
} | ||
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Source MiniaudioDevice::createSource() | ||
{ | ||
return std::make_shared<MiniaudioSource>(); | ||
} | ||
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void MiniaudioDevice::setListenerPosition(const glm::vec3& position, ma_uint32 listenerIndex) | ||
{ | ||
ma_engine_listener_set_position(&engine, listenerIndex, position.x, position.y, position.z); | ||
} | ||
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void MiniaudioDevice::setListenerOrientation(const glm::vec3& forward, const glm::vec3& up, ma_uint32 listenerIndex) | ||
{ | ||
ma_engine_listener_set_direction(&engine, listenerIndex, forward.x, forward.y, forward.z); | ||
ma_engine_listener_set_world_up(&engine, listenerIndex, up.x, up.y, up.z); | ||
} | ||
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void MiniaudioDevice::setListenerVelocity(const glm::vec3& velocity, ma_uint32 listenerIndex) | ||
{ | ||
ma_engine_listener_set_velocity(&engine, listenerIndex, velocity.x, velocity.y, velocity.z); | ||
} |
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