Add initial Scene editor #754
Workflow file for this run
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name: 🍎 Build Engine macOS | |
on: | |
push: | |
branches: [ main ] | |
pull_request: | |
branches: [ main ] | |
workflow_dispatch: | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
submodules: recursive | |
- name: Install dependencies | |
run: | | |
brew install glfw llvm@14 | |
- name: Configure CMake | |
run: CC=$(brew --prefix llvm@14)/bin/clang CXX=$(brew --prefix llvm@14)/bin/clang++ cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DGLFW_USE_SUBMODULE=OFF -DBUILD_CORE_SAMPLES=ON -DBUILD_CORE_TESTS=ON -DBUILD_ENGINE_SAMPLES=ON | |
shell: bash | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target all | |
- name: Test | |
working-directory: ${{github.workspace}}/build/core/tests | |
run: ./cubos-core-tests | |