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Gaffer 1.3.12.0

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@johnhaddon johnhaddon released this 23 Feb 09:52

Improvements

  • SceneReader : Added basic loding of UsdGeomNurbsCurves, converting them to CurvesPrimitives (basis curves).
  • Console output : Every line is now prefixed with the message level.
  • RenderPasses : Added validation of render pass names entered in the names plug.
  • RenderPassEditor :
    • Added support for adding a new render pass to an EditScope by clicking the plus button at the bottom of the editor.
    • Added support for deleting selected render passes by clicking the minus button at the bottom of the editor, or by right-clicking one of the names and selecting 'Delete Selected Render Passes'.

Fixes

  • Viewer : Fixed context handling bug in the shader view (#5654).
  • PythonCommand : Fixed misleading results for repr( variables ) and str( variables ), which would suggest the dictionary was empty when it was not.
  • CompoundObject : Fixed crashes in Python bindings caused by passing None as a key.
  • Windows : Fixed "{path} was unexpected at this time." startup error when environment variables such as PATH contain " characters.
  • PathListingWidget : Fixed bug which caused the pointer to be stuck displaying the "values" icon after dragging cells with no value.
  • SceneAlgo : Fixed computation of history through Expression nodes.
  • LightTool : Fixed crash when deleting the node being viewed.
  • USD : Fixed loading of Arnold lights previously exported from Gaffer to USD.
  • Catalogue : Fixed connection delays on Windows.
  • Context : Fixed potential crash when setting a variable with ownership.

Documentation

  • Added Render Pass Editor shortcuts to the "Controls and Shortcuts" section.
  • Added Render Pass Editor (Arnold) example demonstrating use of the Render Pass Editor, as well as the RenderPasses and RenderPassWedge nodes.

API

  • EditScopeAlgo : Added support for creating render passes.
  • RenderPasses : Added registerRenderPassNameWidget() and createRenderPassNameWidget() methods for registration and creation of the widget used for editing render pass names.
  • RenderPassEditor : Added addRenderPassButtonMenuSignal() to allow customisation of the add render pass button behaviour.
  • ConfirmationDialogue : The cancel button may now be omitted by passing cancelLabel = None to the constructor.

Build

  • Cortex : Updated to version 10.5.6.2.