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////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Copyright (c) 2020, Don Boogert. All rights reserved. | ||
// Copyright (c) 2023, Image Engine Design. All rights reserved. | ||
// | ||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are | ||
// met: | ||
// | ||
// * Redistributions of source code must retain the above | ||
// copyright notice, this list of conditions and the following | ||
// disclaimer. | ||
// | ||
// * Redistributions in binary form must reproduce the above | ||
// copyright notice, this list of conditions and the following | ||
// disclaimer in the documentation and/or other materials provided with | ||
// the distribution. | ||
// | ||
// * Neither the name of Don Boogert nor the names of | ||
// any other contributors to this software may be used to endorse or | ||
// promote products derived from this software without specific prior | ||
// written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS | ||
// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | ||
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
// | ||
////////////////////////////////////////////////////////////////////////// | ||
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#pragma once | ||
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#include "GafferVDB/Export.h" | ||
#include "GafferVDB/TypeIds.h" | ||
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#include "GafferScene/BranchCreator.h" | ||
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#include "Gaffer/NumericPlug.h" | ||
#include "Gaffer/StringPlug.h" | ||
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namespace GafferVDB | ||
{ | ||
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class GAFFERVDB_API VolumeScatter : public GafferScene::BranchCreator | ||
{ | ||
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public : | ||
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VolumeScatter(const std::string &name = defaultName<VolumeScatter>() ); | ||
~VolumeScatter(); | ||
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IE_CORE_DECLARERUNTIMETYPEDEXTENSION( GafferVDB::VolumeScatter, VolumeScatterTypeId, GafferScene::BranchCreator ); | ||
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Gaffer::StringPlug *namePlug(); | ||
const Gaffer::StringPlug *namePlug() const; | ||
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Gaffer::StringPlug *gridPlug(); | ||
const Gaffer::StringPlug *gridPlug() const; | ||
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Gaffer::FloatPlug *densityPlug(); | ||
const Gaffer::FloatPlug *densityPlug() const; | ||
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Gaffer::StringPlug *pointTypePlug(); | ||
const Gaffer::StringPlug *pointTypePlug() const; | ||
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protected : | ||
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bool affectsBranchBound( const Gaffer::Plug *input ) const override; | ||
void hashBranchBound( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context, IECore::MurmurHash &h ) const override; | ||
Imath::Box3f computeBranchBound( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context ) const override; | ||
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bool affectsBranchTransform( const Gaffer::Plug *input ) const override; | ||
void hashBranchTransform( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context, IECore::MurmurHash &h ) const override; | ||
Imath::M44f computeBranchTransform( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context ) const override; | ||
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bool affectsBranchAttributes( const Gaffer::Plug *input ) const override; | ||
void hashBranchAttributes( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context, IECore::MurmurHash &h ) const override; | ||
IECore::ConstCompoundObjectPtr computeBranchAttributes( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context ) const override; | ||
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bool affectsBranchObject( const Gaffer::Plug *input ) const override; | ||
void hashBranchObject( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context, IECore::MurmurHash &h ) const override; | ||
IECore::ConstObjectPtr computeBranchObject( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context ) const override; | ||
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bool affectsBranchChildNames( const Gaffer::Plug *input ) const override; | ||
void hashBranchChildNames( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context, IECore::MurmurHash &h ) const override; | ||
IECore::ConstInternedStringVectorDataPtr computeBranchChildNames( const ScenePath &sourcePath, const ScenePath &branchPath, const Gaffer::Context *context ) const override; | ||
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private: | ||
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static size_t g_firstPlugIndex; | ||
}; | ||
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IE_CORE_DECLAREPTR( VolumeScatter ) | ||
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} // namespace GafferVDB |
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########################################################################## | ||
# | ||
# Copyright (c) 2023, Image Engine Design Inc. All rights reserved. | ||
# | ||
# Redistribution and use in source and binary forms, with or without | ||
# modification, are permitted provided that the following conditions are | ||
# met: | ||
# | ||
# * Redistributions of source code must retain the above | ||
# copyright notice, this list of conditions and the following | ||
# disclaimer. | ||
# | ||
# * Redistributions in binary form must reproduce the above | ||
# copyright notice, this list of conditions and the following | ||
# disclaimer in the documentation and/or other materials provided with | ||
# the distribution. | ||
# | ||
# * Neither the name of John Haddon nor the names of | ||
# any other contributors to this software may be used to endorse or | ||
# promote products derived from this software without specific prior | ||
# written permission. | ||
# | ||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS | ||
# IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | ||
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
# | ||
########################################################################## | ||
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import imath | ||
import unittest | ||
import pathlib | ||
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import IECore | ||
import IECoreScene | ||
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import Gaffer | ||
import GafferScene | ||
import GafferVDB | ||
import GafferVDBTest | ||
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class ScatterTest( GafferVDBTest.VDBTestCase ) : | ||
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def test( self ) : | ||
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reader = GafferScene.SceneReader() | ||
reader["fileName"].setValue( pathlib.Path( __file__ ).parent / "data" / "smoke.vdb" ) | ||
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filter = GafferScene.PathFilter() | ||
filter["paths"].setValue( IECore.StringVectorData( [ "/vdb" ] ) ) | ||
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vs = GafferVDB.VolumeScatter() | ||
vs["in"].setInput( reader["out"] ) | ||
vs["filter"].setInput( filter["out"] ) | ||
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self.assertEqual( vs["out"].childNames( "/" ), IECore.InternedStringVectorData( [ "vdb" ] ) ) | ||
self.assertEqual( vs["out"].childNames( "/vdb" ), IECore.InternedStringVectorData( [ "scatter" ] ) ) | ||
self.assertEqual( vs["out"].childNames( "/vdb/scatter" ), IECore.InternedStringVectorData() ) | ||
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vs["name"].setValue( "test" ) | ||
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self.assertEqual( vs["out"].childNames( "/vdb" ), IECore.InternedStringVectorData( [ "test" ] ) ) | ||
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vs["destination"].setValue( "/" ) | ||
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self.assertEqual( vs["out"].childNames( "/" ), IECore.InternedStringVectorData( [ "vdb", "test" ] ) ) | ||
self.assertEqual( vs["out"].childNames( "/vdb" ), IECore.InternedStringVectorData( ) ) | ||
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bound = vs['out'].bound( "/test" ) | ||
self.assertTrue( bound.min().equalWithAbsError( imath.V3f( -34.31, -12.88, -26.69 ), 0.01 ) ) | ||
self.assertTrue( bound.max().equalWithAbsError( imath.V3f( 19.55, 93.83, 27.64 ), 0.01 ) ) | ||
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points = vs['out'].object( "/test" ) | ||
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numP = len( points["P"].data ) | ||
self.assertEqual( numP, 18277 ) | ||
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# Characterize the set of points generated in a way that we know approximately matches this smoke vdb. | ||
# These values are derived from the current distribution - if the distribution changes in the future, | ||
# the tolerances will need to loosen, but we should still see approximately these values, which come | ||
# from the shape of the fog | ||
self.assertTrue( points.bound().min().equalWithAbsError( imath.V3f(-31.85, -11.02, -25.19 ), 0.01 ) ) | ||
self.assertTrue( points.bound().max().equalWithAbsError( imath.V3f(17.34, 91.58, 25.57 ), 0.01 ) ) | ||
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center = sum( points["P"].data ) / numP | ||
self.assertTrue( center.equalWithRelError( imath.V3f(-4.53, 17.89, -0.57), 0.01 ) ) | ||
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diffs = [ ( i - center ) for i in points["P"].data ] | ||
variance = sum( [ ( i - center ) * ( i - center ) for i in points["P"].data ] ) / numP | ||
stdDev = imath.V3f( *[ i ** 0.5 for i in variance ] ) | ||
self.assertTrue( stdDev.equalWithAbsError( imath.V3f( 7.92, 20.75, 6.94 ), 0.01 ) ) | ||
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vs["density"].setValue( 2 ) | ||
self.assertEqual( len( vs['out'].object( "/test" )["P"].data ), 36915 ) | ||
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self.assertEqual( vs['out'].object( "/test" )["type"], IECoreScene.PrimitiveVariable( IECoreScene.PrimitiveVariable.Interpolation.Constant, "gl:point" ) ) | ||
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vs["pointType"].setValue( "sphere" ) | ||
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self.assertEqual( vs['out'].object( "/test" )["type"], IECoreScene.PrimitiveVariable( IECoreScene.PrimitiveVariable.Interpolation.Constant, "sphere" ) ) | ||
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def testFail( self ) : | ||
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reader = GafferScene.SceneReader() | ||
reader["fileName"].setValue( pathlib.Path( __file__ ).parent / "data" / "sphere.vdb" ) | ||
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filter = GafferScene.PathFilter() | ||
filter["paths"].setValue( IECore.StringVectorData( [ "/vdb" ] ) ) | ||
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vs = GafferVDB.VolumeScatter() | ||
vs["in"].setInput( reader["out"] ) | ||
vs["filter"].setInput( filter["out"] ) | ||
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# The grid name doesn't match, so we silently return an empty object | ||
self.assertEqual( vs['out'].object( "/vdb/scatter" ), IECore.NullObject() ) | ||
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vs["grid"].setValue( "ls_sphere" ) | ||
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with self.assertRaisesRegex( RuntimeError, "VolumeScatter does not yet support level sets" ) : | ||
vs['out'].object( "/vdb/scatter" ) | ||
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""" | ||
import IECoreVDB | ||
import GafferVDB | ||
class PointsToLevelSetTest( GafferVDBTest.VDBTestCase ) : | ||
def testSupportedPrimitives( self ) : | ||
sphere = GafferScene.Sphere() | ||
sphereFilter = GafferScene.PathFilter() | ||
sphereFilter["paths"].setValue( IECore.StringVectorData( [ "/sphere" ] ) ) | ||
meshToPoints = GafferScene.MeshToPoints() | ||
meshToPoints["in"].setInput( sphere["out"] ) | ||
meshToPoints["filter"].setInput( sphereFilter["out"] ) | ||
pointsToLevelSet = GafferVDB.PointsToLevelSet() | ||
pointsToLevelSet["in"].setInput( meshToPoints["out"] ) | ||
pointsToLevelSet["filter"].setInput( sphereFilter["out"] ) | ||
# PointsPrimitives can be converted to level sets. | ||
self.assertIsInstance( pointsToLevelSet["in"].object( "/sphere" ), IECoreScene.PointsPrimitive ) | ||
self.assertIsInstance( pointsToLevelSet["out"].object( "/sphere" ), IECoreVDB.VDBObject ) | ||
# But so can MeshPrimitives, since our only hard requirement is a primitive variable | ||
# called "P". | ||
meshToPoints["enabled"].setValue( False ) | ||
self.assertIsInstance( pointsToLevelSet["in"].object( "/sphere" ), IECoreScene.MeshPrimitive ) | ||
self.assertIsInstance( pointsToLevelSet["out"].object( "/sphere" ), IECoreVDB.VDBObject ) | ||
# Sphere primitives cannot be converted, because they don't have "P". | ||
sphere["type"].setValue( sphere.Type.Primitive ) | ||
self.assertIsInstance( pointsToLevelSet["in"].object( "/sphere" ), IECoreScene.SpherePrimitive ) | ||
self.assertIsInstance( pointsToLevelSet["out"].object( "/sphere" ), IECoreScene.SpherePrimitive ) | ||
self.assertScenesEqual( pointsToLevelSet["in"], pointsToLevelSet["out"] ) | ||
def testWidth( self ) : | ||
plane = GafferScene.Plane() | ||
planeFilter = GafferScene.PathFilter() | ||
planeFilter["paths"].setValue( IECore.StringVectorData( [ "/plane" ] ) ) | ||
pointsToLevelSet = GafferVDB.PointsToLevelSet() | ||
pointsToLevelSet["in"].setInput( plane["out"] ) | ||
pointsToLevelSet["filter"].setInput( planeFilter["out"] ) | ||
pointsToLevelSet["voxelSize"].setValue( 0.025 ) | ||
levelSetToMesh = GafferVDB.LevelSetToMesh() | ||
levelSetToMesh["in"].setInput( pointsToLevelSet["out"] ) | ||
levelSetToMesh["filter"].setInput( planeFilter["out"] ) | ||
w = levelSetToMesh["out"].object( "/plane" ).bound().size().z | ||
pointsToLevelSet["widthScale"].setValue( 2 ) | ||
w2 = levelSetToMesh["out"].object( "/plane" ).bound().size().z | ||
self.assertAlmostEqual( w2, w * 2, delta = 0.01 ) | ||
primitiveVariables = GafferScene.PrimitiveVariables() | ||
primitiveVariables["in"].setInput( plane["out"] ) | ||
primitiveVariables["filter"].setInput( planeFilter["out"] ) | ||
primitiveVariables["primitiveVariables"]["width"] = Gaffer.NameValuePlug( "width", 2.0 ) | ||
pointsToLevelSet["in"].setInput( primitiveVariables["out"] ) | ||
w4 = levelSetToMesh["out"].object( "/plane" ).bound().size().z | ||
self.assertAlmostEqual( w4, w * 4, delta = 0.01 ) | ||
def testPointSizeWarnings( self ) : | ||
plane = GafferScene.Plane() | ||
planeFilter = GafferScene.PathFilter() | ||
planeFilter["paths"].setValue( IECore.StringVectorData( [ "/plane" ] ) ) | ||
pointsToLevelSet = GafferVDB.PointsToLevelSet() | ||
pointsToLevelSet["in"].setInput( plane["out"] ) | ||
pointsToLevelSet["filter"].setInput( planeFilter["out"] ) | ||
pointsToLevelSet["voxelSize"].setValue( 4 ) | ||
with IECore.CapturingMessageHandler() as mh : | ||
self.assertIsInstance( pointsToLevelSet["out"].object( "/plane" ), IECoreVDB.VDBObject ) | ||
self.assertEqual( len( mh.messages ), 1 ) | ||
self.assertEqual( mh.messages[0].level, IECore.Msg.Level.Warning ) | ||
self.assertEqual( mh.messages[0].context, "PointsToLevelSet" ) | ||
self.assertEqual( mh.messages[0].message, "4 points from \"/plane\" were ignored because they were too small" ) | ||
def testVelocityTrails( self ) : | ||
points = IECoreScene.PointsPrimitive( IECore.V3fVectorData( [ imath.V3f( 0 ) ] ) ) | ||
points["velocity"] = IECoreScene.PrimitiveVariable( | ||
IECoreScene.PrimitiveVariable.Interpolation.Vertex, | ||
IECore.V3fVectorData( [ imath.V3f( 100, 0, 0 ) ] ) | ||
) | ||
objectToScene = GafferScene.ObjectToScene() | ||
objectToScene["object"].setValue( points ) | ||
objectFilter = GafferScene.PathFilter() | ||
objectFilter["paths"].setValue( IECore.StringVectorData( [ "/object" ] ) ) | ||
pointsToLevelSet = GafferVDB.PointsToLevelSet() | ||
pointsToLevelSet["in"].setInput( objectToScene["out"] ) | ||
pointsToLevelSet["filter"].setInput( objectFilter["out"] ) | ||
self.assertIsInstance( pointsToLevelSet["out"].object( "/object" ), IECoreVDB.VDBObject ) | ||
levelSetToMesh = GafferVDB.LevelSetToMesh() | ||
levelSetToMesh["in"].setInput( pointsToLevelSet["out"] ) | ||
levelSetToMesh["filter"].setInput( objectFilter["out"] ) | ||
b1 = levelSetToMesh["out"].object( "/object" ).bound() | ||
pointsToLevelSet["useVelocity"].setValue( True ) | ||
b2 = levelSetToMesh["out"].object( "/object" ).bound() | ||
# Trails are in opposite direction to velocity, so in negative X in this case. | ||
self.assertEqual( b2.max(), b1.max() ) | ||
self.assertEqual( b2.min().y, b1.min().y ) | ||
self.assertEqual( b2.min().z, b1.min().z ) | ||
self.assertLess( b2.min().x, b1.min().x ) | ||
# The length of trails can be changed | ||
pointsToLevelSet["velocityScale"].setValue( 2 ) | ||
b3 = levelSetToMesh["out"].object( "/object" ).bound() | ||
self.assertEqual( b3.max(), b2.max() ) | ||
self.assertEqual( b3.min().y, b2.min().y ) | ||
self.assertEqual( b3.min().z, b2.min().z ) | ||
self.assertLess( b3.min().x, b2.min().x ) | ||
# Trails automatically account for framesPerSecond | ||
with Gaffer.Context() as c : | ||
c.setFramesPerSecond( 1 ) | ||
b4 = levelSetToMesh["out"].object( "/object" ).bound() | ||
self.assertLess( b4.min().x, b3.min().x ) | ||
if __name__ == "__main__": | ||
unittest.main() | ||
""" |
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