Releases: FrederoxDev/Amethyst
Release 1.4.1
What's Changed
- Updated Container class to 1.21.0.3... by @raonygamer in #100
- bump runtime version by @raonygamer in #101
- Added FillingContainer class. by @raonygamer in #102
- Added Floppy's enum to the Gamerules header because why not. by @Tallis-Larsen in #104
- Added RandomizableBlockActorContainerBase class. by @raonygamer in #103
- updated getDefaultBlockState Signature by @SaturnRoccat in #105
- Updated mod version for the runtime to reflect the fact its 1.4.0 by @SaturnRoccat in #106
- Update minecraft update signature by @SaturnRoccat in #107
- Add CommandRequestPacket, add strings and UUID to BinaryStream by @CreeperG16 in #108
- Add some smool stuff by @Adrian8115 in #109
- WorldGenereratorStuff by @SaturnRoccat in #110
- Add ClientInstance::requestImageFromUrl() by @CreeperG16 in #112
- Fix Color by @Adrian8115 in #113
- Changes to Support Worldgen in Custom Dimensions by @outercloudstudio in #114
- Add Login, RequestNetworkSettings packets and server handlers by @CreeperG16 in #116
- Add MultiplayerGameinformation and use enum values for dll loading error by @Adrian8115 in #117
- 1.4.0 eventbus system by @FrederoxDev in #119
- Fix some warnings and add pragma once to headers that are missing it by @Adrian8115 in #120
- 1.4.0 by @FrederoxDev in #121
New Contributors
- @CreeperG16 made their first contribution in #108
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]
[email protected]
What's Changed
Adds support for the 2.4.0 release of amethyst launcher!
Important
You can download the launcher here: https://github.com/FrederoxDev/Amethyst-Launcher.
Please ensure you have version >= 2.4.0 downloaded!
Warning
Mods have now been moved inside of the com.mojang/amethyst folder from the app container folder.
- Add more color codes by @Adrian8115 in #94
- Added GameRule and GameRules classes to handle/change gamerule states [UPDATED] by @Tallis-Larsen in #96
- Added ActorBlock and ChestBlock class to be able to work with custom chests. by @raonygamer in #97
- A few changes - Not urgent by @Tallis-Larsen in #98
- New launcher paths by @FrederoxDev in #99
New Contributors
- @Tallis-Larsen made their first contribution in #96
- @raonygamer made their first contribution in #97
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]
[email protected] - 1.21.0.3 Support
Adds support for 1.21.0.3!
Important
You can download the launcher here: https://github.com/FrederoxDev/Amethyst-Launcher
What's Changed
- Rework build by @FrederoxDev in #84
- Added Diemsnion information and Documented BlockSource as an example for the Docs by @Adrian8115 in #83
- Remove DMs funny log by @Adrian8115 in #86
- Update VSCode build action by @outercloudstudio in #85
- Add function getMapColor function to block by @Adrian8115 in #87
- Added some small things by @Adrian8115 in #88
- Update README.md to include Sky's the limit by @Adrian8115 in #90
- Add vertexUV fucntion to Tessellator by @Adrian8115 in #91
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]
[email protected] - New Input system
What's Changed
- version bump by @notchyves in #64
- Fix hash collision for identical function signatures by @ZeroMemes in #65
- Byte patch API by @Duckos-Mods in #66
- Added ModInfo System for getting info about loaded mods by @Adrian8115 in #67
- Added MinecraftInfo as well as wstring support by @Adrian8115 in #68
- Input system by @FrederoxDev in #74
- 🤨 We should probably be calling hook manager shutdown. by @FrederoxDev in #75
- Fixed Version full version string by @Adrian8115 in #70
- Move header files to *.hpp by @ATXLtheAxolotl in #76
- Add ContentLog by @outercloudstudio in #77
- Fix decltype in Content Log by @outercloudstudio in #78
New Contributors
- @Adrian8115 made their first contribution in #67
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]@1.2.2
[email protected]
Adds support for Minecraft 1.20.71.1
What's Changed
- Update README.md by @Cxiro in #62
- 1.20.71.1 initial support by @FrederoxDev in #63
New Contributors
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]@1.2.1
[email protected]
We have moved to a new launcher!
We now have a new launcher which is required to be able to launch this
You can get it here: https://github.com/FrederoxDev/Amethyst-Launcher/releases/tag/2.1.2
Merged Pull Requests
- Better project structure by @FrederoxDev in #30
- Allow you to get the layername you are on. by @notchyves in #39
- Added a new method of loading the runtime that loads right after game init by @Duckos-Mods in #41
- added an option to build the whole repo by @Duckos-Mods in #43
- Add LevelPlayerRenderer by @ATXLtheAxolotl in #44
- Fixed the dumb issue with static causing the proxy to die by @Duckos-Mods in #45
- Standardize on std::byte for padding by @ZeroMemes in #46
- Use libhat for SigScan implementation by @ZeroMemes in #47
- fix(v1.2.0): Prevent crashing when inputs are registered by @ATXLtheAxolotl in #51
- Move Version/1.2.0 into stable by @FrederoxDev in #57
New Contributors
- @notchyves made their first contribution in #39
- @ZeroMemes made their first contribution in #46
Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/[email protected]@1.2.0