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Releases: FirstPersonKSP/FreeIva

v0.2.10.0 - Feline Utility Rover, Tantares

02 Mar 20:56
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
  • CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives.

Notable Changes

Bug Fixes Etc.

  • Fixed shadow casters in HabTech2 parts
  • HabTechProps and NearFutureProps hatches are now compatible with KerbalVR
  • Fixed depth mask on Planetside MMSEV
  • Added a ladder collider to NearFutureProps cargo nets
  • Added ASET wall labels to the stock station hub. Now you can label your hatches!
  • Fix border mesh on FLA10 adapter part rendering in the wrong location

Known Issues

  • Windows in distant parts do not render correctly

v0.2.9.2 - CCK/tags, habTech2 finishing

19 Feb 00:53
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
  • CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives.

Notable Changes

  • Added "freeiva" tag to all traversable parts so they can be found via stock search box
  • Added support for CommunityCategoryKit, which will display all FreeIva-supported parts
  • Added support for late additions to HabTech2/benjee10's sharedAssets: The ORB and hybrid docking ports

Bug Fixes Etc.

  • Fixed a bug where the gravity direction in ProbeControlRoom would be incorrect if the probe core was rotated relative to the root part

Known Issues

  • Windows in distant parts do not render correctly

v0.2.9.1 - HabTech2

13 Feb 21:46
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added support for the upcoming HabTech2 IVA release
  • Allow free movement and orientation in 0.05 m/s/s or less (e.g. Gilly's surface), but still apply subjective gravity
  • Add sounds for buckling/unbuckling
  • Added a system to auto-detect hatch configurations

Bug Fixes Etc.

Known Issues

  • Windows in distant parts do not render correctly

0.2.8.0 - ProbeControlRoom support

10 Feb 13:31
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added support for ProbeControlRoom
  • You can now switch to a kerbal by pressing V when aiming at them
  • Acceleration forces from flight are fully modeled

Bug Fixes Etc.

  • Fixed ExtraDockingPorts support
  • Fixed a bunch of (harmless) errors and warnings
  • Fixed shadows in stock Mobile Processing Lab
  • Fixed ALCOR top hatch
  • Prepping for better KerbalVR support

Known Issues

  • Windows in distant parts do not render correctly

v0.2.7.0 - Universal Storage, ALCOR

02 Feb 00:37
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

Bug Fixes Etc.

  • Fixed mk2Expansion and mk3Expansion passthrough when CryoTanks is installed
  • Better integration with RPM (requires 0.31.10.2 or later) so that you can interact with props after moving to another part

Known Issues

  • Windows in distant parts do not render correctly

v0.2.6.1 - ACK, SOCK, MkIV, B9Aerospace

30 Jan 08:48
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added support for Artemis Construction Kit
  • Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts.
  • Added support for Mark IV Spaceplane System. Reviva is recommended for support in adapter parts.
  • Added support for B9 Aerospace
  • Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities.

Bug Fixes Etc.

  • Fixed shadowing inside hatch tubes
  • Fixed some config issues in Mk2Expansion
  • Added a light to the large rockomax adapter
  • Fixed orientation issues with stack bicoupler and large quadcoupler
  • Fixed depth mask and border on inline docking ports
  • Fixed tube lengths on docking ports and when parts are offset
  • Fixed a bug in shell collider bounds that could break interactions after passing through a docking port
  • Disallow unbuclking in mk2Expansion Tuna/fishhead cockpit
  • Add lights to SSPX centrifuges

Known Issues

  • Windows in distant parts do not render correctly

Pretty Pictures of New Stuff

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v0.2.6.0 - ACK, SOCK, MkIV, B9Aerospace

28 Jan 08:05
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Pre-release

Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added support for Artemis Construction Kit
  • Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts.
  • Added support for Mark IV Spaceplane System. Reviva is recommended for support in adapter parts.
  • Added support for B9 Aerospace
  • Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities.

Bug Fixes Etc.

  • Fixed shadowing inside hatch tubes
  • Fixed some config issues in Mk2Expansion
  • Added a light to the large rockomax adapter
  • Fixed orientation issues with stack bicoupler and large quadcoupler
  • Fixed depth mask and border on inline docking ports
  • Fixed tube lengths on docking ports and when parts are offset
  • Fixed a bug in shell collider bounds that could break interactions after passing through a docking port

Known Issues

  • Windows in distant parts do not render correctly

Pretty Pictures of New Stuff

v0.2.5.2 - Bugfixes

24 Jan 16:16
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added support for the ASET mk1-2 IVA (Use Reviva to use this IVA in the mk1-3 pod).
  • Revamped models in all stock multi-adapter parts (Thanks @Icecovery )
  • Added passthrough support to 1.875m tanks from Making History

Bug Fixes Etc.

  • Disabled fuel tank passthrough configs when ModularFuelTanks or ConfigurableContainers is installed
  • Fixed hatch issue in mk1-4 pod from NearFutureSpacecraft
  • Fixed hatch and collisions issues in some SSPX parts
  • Fixed an issue with "temporary" seats like the one in the inline docking port
  • Fixed RPM configuration in inline docking port
  • Fixed hatch tubes not using the proper size when the attachnodes were changed by b9ps (e.g. planetside endcaps)
  • Changed shadow and lighting configuration in the internal space

Known Issues

  • Windows in distant parts do not render correctly

Pretty Pictures of New Stuff

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v0.2.5.1 - Mk2Expansion, Mk3Expansion, Near Future Spacecraft

20 Jan 01:25
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added Mk2 Expansion support, including all of its structural pieces. Reviva is recommended.
  • Added Mk3 Expansion support, including all of its structural pieces. Reviva is recommended.
  • Added Near Future Spacecraft support, including the Vexarp IVA layouts.
  • If B9PartSwitch is installed all stock adapter, Rockomax, and mk3 tanks get an option to add a passable crew tube with a penalty to resource capacity and mass ratio. Slanted adapters also require Reviva.
  • Revamped internal models for docking ports, large Rockomax adapter, and FLA10 adapter.
  • Inline docking ports now have a dedicated control console with RPM support for docking
  • Added an options to disable collisions and the tutorial window (see settings.cfg)

Bug Fixes Etc.

  • Habtech door prop gets a window plug when it's blocked
  • Fixed some issues in planetside crew tubes
  • NFProps Cabin door is now clickable
  • Fixed a bug where probe control room internals could be incorrectly created
  • Added ability for hatches to use depth masks to make sure you can't see distant internal models through their windows
  • Clicking on a hatch handle doesn't bypass connection checks
  • Fixed a bug where hatches would not be connected after docking
  • Fixed an issue that could block mouse clicks
  • Improved performance when unbuckled or in VR

Known Issues

  • Windows in distant parts do not render correctly

Pretty Pictures of New Stuff

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v0.2.5.0 - Mk2Expansion, Mk3Expansion, Near Future Spacecraft

17 Jan 23:06
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Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF

Dependencies

  • ModuleManager is required.
  • B9PartSwitch is recommended for passable variants of some of the stock parts.
  • Reviva is recommended for even more passable variants of some stock and modded parts.
  • RasterPropMonitor and ASET props are recommended for the stock inline docking ports.

Notable Changes

  • Added Mk2 Expansion support, including all of its structural pieces. Reviva is recommended.
  • Added Mk3 Expansion support, including all of its structural pieces. Reviva is recommended.
  • Added Near Future Spacecraft support, including the Vexarp IVA layouts.
  • If B9PartSwitch is installed all stock adapter, Rockomax, and mk3 tanks get an option to add a passable crew tube with a penalty to resource capacity and mass ratio. Slanted adapters also require Reviva.
  • Revamped internal models for docking ports, large Rockomax adapter, and FLA10 adapter.
  • Inline docking ports now have a dedicated control console with RPM support for docking
  • Added an options to disable collisions and the tutorial window (see settings.cfg)

Bug Fixes Etc.

  • Habtech door prop gets a window plug when it's blocked
  • Fixed some issues in planetside crew tubes
  • NFProps Cabin door is now clickable
  • Fixed a bug where probe control room internals could be incorrectly created
  • Added ability for hatches to use depth masks to make sure you can't see distant internal models through their windows
  • Clicking on a hatch handle doesn't bypass connection checks
  • Fixed a bug where hatches would not be connected after docking
  • Fixed an issue that could block mouse clicks

Known Issues

  • Windows in distant parts do not render correctly

Pretty Pictures of New Stuff

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