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Classes
Players are able to profess into classes that each have their own sets of skills, damage, health, and mana. Each class can also profess into additional classes one they reach the required levels.
Classes are able to progress into subclasses. Setting the "parent" of a class creates a progression. For example, a Knight having a Fighter as its parent will allow a Fighter to turn into a Knight when the player reaches the max level of a Fighter.
Each class can have its own set of skills at its disposal. This can include passives and active abilities. Passive abilities can also allow you to create class perks such as bonus damage with weapons, or other fun mechanics.
Classes have a "group" option which can allow you to create multiple class groups, such as races, teams, or other categories you can think of. Each group can be professed into separately, and can only have one class from each group. Each group can add stats and skills to each other for diverse options for players.
The "/class acc <accountId>" command allows players to swap between classes while preserving their old ones.
There is a command to reset class data so players can change in case they do not want to keep their old data (or if you restrict the switching described above to premium members).