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Releases: Ealrann/VSand

VSand v1.1.3

26 Apr 14:30
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Fix crash on 'recent' Nvidia GPU (for instance, GTX 1050Ti).

VSand v1.1.2

08 Mar 10:30
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  • Fullscreen mode (press 'f')
  • Various fixes

VSand v1.1.1

24 Jan 04:56
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  • Minor vulkan fixes
  • Resize the board to 1248x704, to fit better to 16:9 ratio, and improve performances on the slowest platforms (exactly fit to 39*22 computing workgroups).

VSand v1.1.0

16 Jan 23:26
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  • Java is no longer required to launch the game (jlink).
  • Rewrite of the GUI, from ImGUI to Nuklear. This allowed the compatibility with jlink, and it's easier to integrate (LWJGL).

Since RC1, lots of bugs or compatibility issues fixed.

VSand v1.0.1

05 Nov 05:25
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Fix crashes with Nvidia

VSand v1.0

03 Aug 15:45
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Update version

Former-commit-id: 8020d29bfa9386484a5ca5c3ade8a15a3ce2e963

VSand v1.0_RC2

02 Aug 11:51
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VSand v1.0_RC2 Pre-release
Pre-release

Some fixes.
Set Vulkan version to 1.0.0

VSand v1.0_RC1

31 Jul 21:22
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VSand v1.0_RC1 Pre-release
Pre-release

Supported Operating Systems:

  • Windows
  • Linux
  • MacOs (not tested)

VSand v0.7

27 Jul 15:45
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VSand v0.7 Pre-release
Pre-release

Supported Operating Systems:

  • Windows
  • Linux
  • MacOs (not tested)

VSand v0.6

27 Jul 12:36
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VSand v0.6 Pre-release
Pre-release

First pre-release of VSand.

Only linux.