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Defold-CJSON

Defold-CJSON Native Extension for the Defold Game Engine

This extension allow you encode lua table to JSON and decode JSON to lua table in native part

Platforms

  • iOS
  • Android
  • MacOS
  • Windows

Setup

You can use the Defold-CJSON extension in your own project by adding this project as a Defold library dependency. Open your game.project file and in the dependencies field under project add:

https://github.com/Melsoft-Games/defold-cjson/archive/master.zip

Or point to the ZIP file of a specific release.

API

cjson.encode(lua_table)

return encoded lua table to json string

cjson.decode(valid_json)

return parsed lua_table

Note: json must be valid, or cjson will throw error. You can wrap it with pcall, or change extension and call cjson safe_decode from lua-cjson lib

Benchmark

rxlua - pure lua JSON encode/decode implementation

time in ms

Json: 4KB 971KB 1.8MB
defold decode 0 0.032 0.075
-- -- -- --
rxlua encode 0 0.0734 0.148
rxlua decode 0.0003 0.0308 0.051
-- -- -- --
cjson encode 0 0.0057 0.0122
cjson decode 0 0.0066 0.0117

License, Authors

MIT license This NE wrapped by Denis Smirnov

Original module: lua-cjson License

Issues and suggestions

If you have any issues, questions or suggestions please create an issue or contact me: [email protected]

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Defold NE for cjson encode and decode JSON

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