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Releases: Deji69/Stealthometer

v0.4.1

15 Sep 22:47
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Works with ZHMModSDK v2.0.0 (Release).

Changes

  • Added in-game overlay option for SA tracking.
  • Added docking option for in-game overlay.

v0.3

06 Jun 16:58
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Works with ZHMModSDK v2.0.0 (Release).

Changes

  • Added LiveSplit Server integration for Freelancer, enabling Stealthometer to perform AutoSplitting (manual options available too). See this video guide for setup.
  • Upgrades ZHMModSDK dependency to latest Release version.
  • Fix for being able to be left as 'Spotted by Target' despite having killed the target, due to game sending server events in the wrong order in the event you're spotted right as you kill a target.

v0.2.1

14 Feb 16:20
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Works with ZHMModSDK v2.0.0-rc.3 (Release).

Changes

  • Upgrades ZHMModSDK dependency to latest Pre-Release version.
  • Fix for proxy kills and suicides affecting ratings in missions where they usually wouldn't, e.g. the gardener Patient Zero.
  • Stats will reset when you 'Load' a game, so now they show you the stats since the last load, rather than accumulating until restart.

v0.2

29 Jul 20:00
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Works with ZHMModSDK v2.0.0-rc.1 (Release).

  • Enable 'Always on Top' by default. (Disable via in-game Stealthometer UI, or just minimise the window when you want it out of the way - note that this setting cannot currently be saved as ZHMModSDK needs to support this).
  • Major fixes to body found edge-cases.
  • Fix to prevent being able to have SA status become invalidated during the exit cutscene.
  • Prevent 'Noticed Kills' from invalidating SA (as the game does not do that).
  • Fix a crash caused by loading into contract creation mode.

What's Changed

  • v0.2 in #5

Full Changelog: v0.1.3-beta...v0.2

v0.1.3-beta

03 May 15:34
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v0.1.3-beta Pre-release
Pre-release

BETA hotfix release. Works with ZHMModSDK v2.0.0-rc.1 (Release).

  • Fixes to Silent Assassin status, including targets finding bodies, noticed kills.
  • Limit stealth % recovery from hiding bodies.
  • Play style fixes and tweaks

v0.1.2-beta

26 Apr 18:02
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v0.1.2-beta Pre-release
Pre-release

BETA hotfix release. Works with ZHMModSDK v2.0.0-rc.1 (Release).

  • Potential fix/workaround for Freelancer target SA redeemability.
  • Fixed disguise blown stat so it decreases once the NPCs compromising it have been killed.
  • Minor play style balancing tweak.

v0.1.1-beta

25 Apr 14:45
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v0.1.1-beta Pre-release
Pre-release

BETA hotfix release. Works with ZHMModSDK v2.0.0-rc.1 (Release).

  • Fixed SA redeemability from being spotted by target.
  • Fixed SA redeemability from targets finding bodies.
  • Fixed issue where the same disguise was being considered blown multiple times (due to the game reporting it multiple times).
  • Partial fix for play styles 'Hoarder' or 'Thief' being awarded at the start in Freelancer due to loadout items being 'given' to the player after loading in.
  • Tweaks to play styles for balancing.

v0.1-beta

24 Apr 13:22
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v0.1-beta Pre-release
Pre-release

Initial BETA release. Works with ZHMModSDK v2.0.0-rc.1 (Release).