v26.7.0
Includes nds-bootstrap v1.3.1
Check here on how to update TWiLight Menu++:
What's new?
- @DeadSkullzJr: Updated AP-fix for Pokémon: Refined Gold Overhaul (v3.2).
- Moved color mode tables from NitroFS to
sd:/_nds/colorLut/
.- This means custom tables can now be added (ex. redshift), as well as your own homebrew supporting color modes!
- To implement it into your homebrew, see this code for loading the LUT file: https://github.com/RocketRobz/SuperPhotoStudio/blob/master/nds/arm9/source/gui.cpp#L142
- Add something like
palette[i] = colorTable[palette[i]];
into your palette and/or 16-bit image loading code(s) for the color LUT to take effect.
- Various: Updated translations and added (untested) Galician language!
- SEGA Genesis/Mega Drive ROMs with the
.md
extension are now supported! - Genesis/Mega Drive and SNES ROMs are no longer displayed on flashcards, as the emulators (except for new SNEmulDS versions) which run them do not support arguments.
- If GBARunner3 is set to be used, the BIOS message is now displayed for all GBA games.
- DSiWare titles with
NTRJ
TID now launch on flashcards, regardless if compatible or not.- Implemented because of some DSiWare prototypes using said TID, as well as some being supported by nds-bootstrap.
- On DSi/3DS, NDMA is now used to clear RAM slightly faster when transitioning between TWLMenu++ screen modes, as well as loading
.nds
files. SCSD
string is now checked within the DLDI name for SuperCard MiniSD support as well.- @DieGo367: Changed font palette of disabled buttons in DS Classic Menu. (#2358)
- Added a setting to hide the Rocket Robz logo.
- As ROMs can be placed anywhere on the SD card (except for folders starting with
_
), theroms
folder has been removed.
Bug fixes
- Fixed GBA Fire Emblem games not booting when using the native GBA mode.
- Fixed Classic NES Series stuck on white screen when using the native GBA mode.
- Only early Famicom Mini games and the iQue collection are known to boot properly.
- Fixed Iridion II freeze bug when using the native GBA mode. (Patch by @Dartz150)
- Rapid presses now work again in the 3DS theme!