v1.0.0 (Official release!)
It's time to celebrate! The first feature-complete build of the World-Altering Editor.
Change log from the previous build (v0.9.9.4
):
- Added a tool for checking distance between two points using a pathfinding algorithm
- The "About" window now also shows the release version in addition to the build number
- Implemented remapping of tiberium for the sidebar overlay preview
- Slightly cleaned up rendering code
- Fixed a bug where ground raising tools could raise terrain all alongside the edge of the map when used on the (visually) easternmost edge of the map
- Fixed a bug where frames in the overlay frame selector were completely black
- Fixed a bug where lighting of object replacement texts could flicker
- Fixed a bug where a placed light post would "exist twice" on its own cell
- Fixed a bug where the start and end point visual indicators in the distance check tool did not take zoom level into account
- Fixed crashes if a terrain generator preset contained too many entries for smudges, terrain objects or terrain tiles