[Magiclysm] Fantasy species zombies #76569
Draft
+142
−0
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Summary
Mods "[Magiclysm] Fantasy species zombies"
Purpose of change
Elves, ravenfolk, dwarves, etc. were a normal part of life before the Cataclysm, and they should be reflected in the zombie population.
Describe the solution
Add zombie versions of elves, dwarves, goblins, ravenfolk, and lizardfolk. Elves and dwarves are mostly like existing zombies (elves are faster and quieter, dwarves are tough zombies but smaller), but the others have special considerations (natural weapons, wings, etc) that will probably change up the early game quite a bunch.
Add special upgrade groups for the zombie species. Zombie elves are more likely to become runners and go down the predator line, zombie lizardfolk are more likely to become bone zombies, etc. Once they start mutating, the initial distinctions don't matter that much.
Make sure feral elves, etc., zombify into the appropriate type of zombies.
Make the goblins in the villages zombify (they currently do not).
Describe alternatives you've considered
Testing
WIP
Additional context
No, I am not going to call them "zelves", "zoblins", etc.