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Summary
Content "fungal brute and hulk"
Purpose of change
Consistent content and mechanics, realism, bugfix
Describe the solution
Creates fungal brute and fungal hulk, similar to the skeletal variants with escalating stats and difficulty, based off of the existing fungal bulk
Describe alternatives you've considered
N/A
Testing
Game loads no errors, monsters transform and look right
Additional context
Inspired by https://www.reddit.com/r/cataclysmdda/comments/1fjwnc5/comment/lnre744/?context=3