-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Bombastic Perks] Two gun-related perks #76487
Conversation
eb7bfb1
to
561adb7
Compare
That does what? +AP 🤔? |
> That does what? +AP 🤔? honesly i'd like something more interesting, more engaging, not flat bonuses |
Make it "bounce around the targets internals" (stun/extra bleed) |
when i meant "something more engaging" i mean it in literal sense: "make a headshot to deal 2x damage" or stuff like this, something that gonna force player to make decisions: do i want to continue and increase the score, or i'll better retreat? Your ideas are cool tho, i may implement them |
Yeah that'd also be a nice. An issue with .22 LR is that it doesn't deal crits because it doesn't cross a damage threshold |
7b2c0d0
to
dcda137
Compare
dcda137
to
e4e3e1c
Compare
I apologize for this unsolicited name suggestion but "Rimfire Rebel" has been stuck in my brain |
I don't think altering vanilla weakpoints for mod content is considered kosher 🤔 |
I didn't alter them tho, i added new field, it may be used later for different purposes |
Co-authored-by: TheShadowFerret <[email protected]>
Spell checker encountered unrecognized words in the in-game text added in this pull request. See below for details. Click to expand
This alert is automatically generated. You can simply disregard if this is inaccurate, or (optionally) you can also add the new words to Hints for adding a new word to the dictionary
|
Looks great! I wish there was some excuse to have a 22 revolver with the |
just add some revolver in vanilla, that fit our inclusion criteria, that can be considered OLD_GUN in the mod, and here you have it |
Summary
None
Purpose of change
Little revolver-related perk that i thought about
Describe the solution
Add perk, add required infra
Also added second perk, that benefits .22 guns
Testing
test of weakpoint enchantment:
no weakpoint enchantment
with wp enchantment (numbers are inflated for test purposes)
no AP and AP enchantment applied
Additional context
Also thought about perk that gives bonuses for using .22, as a tribute to Holli