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Fix zone dialog missing for translation (#76580)
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* fix

* style

* apply astyle

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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peter4370 and github-actions[bot] authored Sep 21, 2024
1 parent 8f1ff34 commit fd0a997
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/clzones.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -281,8 +281,8 @@ unload_options::query_unload_result unload_options::query_unload()
molle = query_yn( _( "Detach MOLLE attached pouches?" ) );
mods = query_yn(
_( "Detach mods from weapons? (Be careful as you may not have the skills to reattach them)" ) );
sparse_only = query_yn( _
( string_format( "Avoid unloading items stacks (not charges) greater than a certain amount? (Amount defined in next window)" ) ) );
sparse_only = query_yn( string_format(
_( "Avoid unloading items stacks (not charges) greater than a certain amount? (Amount defined in next window)" ) ) );
if( sparse_only ) {
int threshold;
if( query_int( threshold,
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