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Merge pull request #77396 from CleverRaven/changelog-weekly-2024-10-28
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Weekly Changelog 2024-10-21 to 2024-10-28
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kevingranade authored Nov 14, 2024
2 parents 385b088 + 69be5a5 commit 47c46e9
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58 changes: 58 additions & 0 deletions data/changelog.txt
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Expand Up @@ -166,6 +166,14 @@ Plastic tub audit
Adds throwing practice tools
Debug spawn NPC by class id
EOCs modifying calories track spent calories
Adds whispering fungi to fungi zombie mongroup.
Added check for stealing prior to obtaining book to read
Added check for stealing prior to reloading items
Added check for stealing prior to activating items
Deconstruct simple furniture in the dark
Mission deadlines supports dialogue variables
Add a new appliance, the glassblower's crucible
Add a new widget to display weight as "##.#/##.#[unit]"
NPC factions get mad if you mess with their property by smashing or deconstructing it etc
obsolete generic NPC common classes; use the avatar character generator instead
Allow PCs/NPCs to move diagonally during overmap pathfinding
Expand Down Expand Up @@ -357,6 +365,12 @@ Massive expansion of dialogues and messages for various categories
Make more zombies wear wedding rings
Add a random NPC class that knows how to fly. Yes you CAN recruit them, switch to them, and then fly a helicopter with their skills.
fungalize stages for zombies
Remove secret science and military stuff from bank/industry/mall vaults
No free wiring in log walls
Military locations can spawn EOD suits
Added a welding store
Titanium Density Fix
Add Vitamin C Supplements


## Interface:
Expand Down Expand Up @@ -455,6 +469,12 @@ Map UI: hint custom keybind for `CHOOSE_DESTINATION`
Toggle between the map and look around
Only list non-zero damage types on melee weapons
Misc. improvements to NPC goto-location options
Unify name suffix and profession
Add daily health widget
Add labels to structured sidebar tiny bodygraphs
use Freetype to render fonts for ImGui, and use multiple fonts in the ImGui interface
Debug reveal map moved to overmap editor, can reveal any overmap
Wrap the text in the menu for choosing your new faction camp type
Missions track when they were completed/failed
Add activity to continually bash something until it's destroyed
Option to set all of a companion's job priorities at once
Expand Down Expand Up @@ -739,6 +759,14 @@ Prevent Paraclesians from being born with a drivers license
[MoM/CrazyCata Interaction] Rename Metaphysics to "woo woo"
[Bombastic Perks/MoM] Add MoM-specific perks
[Xedra Evolved] Dreamsmithing procgen expansion (enchants)
Martial Mastery: Fix duration of several technique effects
Create an external option for disabling zombify_into. Apply it to both Aftershock:Exoplanet and DDtD
[Xedra Evolved] Moon's tears weapons
[Xedra Evolved] Add playable Lilin with appropriate scenario
[MoM] Torrential Channeling power maintenance also raises Nether Attunement
Aftershock: Remove swims flag from terrestrial creatures.
[MoM] Feral psion updates with copy-from
Aftershock: Add suit batteries for the winter suits.
[DinoMod] eolambia
[Xedra Evolved/Innawood] Remove modern items from XE spawns Innawood, allow starting with XE-specific scenarios
[Xedra Evolved] Only humans can learn dream magick
Expand Down Expand Up @@ -848,6 +876,7 @@ Replace land mines with bear traps in the bandit cabin
Human lard less dense
Ballista is no longer pure magic
Make lab access shafts normally visible once spotted
Auditing portable charcoal kiln cleanup
NPCs can funk out to music, too.


Expand Down Expand Up @@ -1124,6 +1153,31 @@ Faulty guns don't lock your view
Don't apply additional move cost for moving barefoot in deep water
Fixed a crash when using the 'set of clothes' item
Fix non-battery charge consumption of active items
[MoM] Purifiable updates
Calculate correct height when a uilist has desired_bounds not including a height
Fix: weariness makes hauling faster instead of slower
Make floors under furniture correct
Unload zone properly clears auto whitelists
Stop spawning too many monsters in a cave
Removes a few handguns, rifles, and a shotgun that didn't meet inclusion criteria
Fix raw butter calories, add salt to raw butter recipes, Add raw butter as option to recipes that use butter
Flamethrowers count as firestarters for lighting up bombs
Forbid starting fires (using firestarters) on water tiles
[Xedra Evolved] Fix Eater's sixth sense trait
Fragile and Sturdy flags cannot be inherited
[Xedra Evolved] Lo Ra'ab
Faction camp storage zone effective after editing
Fix: weariness makes hauling faster instead of slower
Construction blueprints don't require deconstruction tools or decoration materials
Removes the pockets flag from the cropped hoodies
[MoM] Fix """""missing""""" EoC id
Deployed furniture won't be floating anymore if deployed on open air
Fix minor typos in keybinding descriptions
NPCs stealing player default name
Fix zoo scenario spawn
Fix regression of calculation of the height of a uilist that has a desired_bounds not including a height
Lowers electronic skill requirement of clay car batteries from 3 to 2
Cotton patch can be used to stop bleeding


## Performance:
Expand Down Expand Up @@ -1237,6 +1291,8 @@ Migrate ACT_PULP to the new activity actor system.
Migrate ACT_WAIT_STAMINA to an activity_actor
Migrate extended description (`x`->`e`) to imgui
[DEBUG] Modify hordes through overmap editor
Added palettes to use parameters more generally
debug dialogue + talk_topic menus
Mod Compatibility: Only load files within "mod_interactions" if requisite mod is loaded
Adds bash_scaling fields to use with spells
Replace some player responses with snippets
Expand Down Expand Up @@ -1272,6 +1328,8 @@ stl_emulation span::count_ is not const anymore
No longer build object creator in CI nor include it in releases
Add PDCurses to Windows
Fixed Linux experimental build automation issues caused by SDL dependencies
Fixes broken Windows build due to missing ImGui Freetype-related files and map::get_field function deletion
Fixed broken Android build due to missing FreeType library
Allow the game to build on OSX


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