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Compatibility
ChoiceTheorem edited this page Sep 19, 2024
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CTOV relies on vanilla biome tags, so almost all world-generation mods will have appropriate CTOV villages in their biomes.
Compatible mods
- Terralith
- Oh Biome You'll Go
- Biomes O'plenty
- Tectonic
- Region Unexplored
Various structure mods work well with CTOV. However, it is important to exercise caution when using too many mods, as this can cause instability.
Compatible mods
- Town&Tower
- Repurposed structures
- Better Village
- "YUNG's Better" mods
Any other mod that doesn't affect villages and villagers will be compatible by default. Mods that add new villagers will need compatibility packs, which can be found on the CurseForge/Modrinth website for mod integrations.
For CTOV 3.4.1 onwards, most mods compatibility requires only lithostitched to work. Codes for mods.
- Bold = Built-in without Lithostitched
- Normal = Require Lithostitched(Require an add-on for 1.19.2 and below)
- Italic = Require an add-on(Require an add-on at any version)
- Waystone, Bountiful, Guard villagers and MCA Reborn are compatible as is for latest versions of CTOV.
- Fabric Waystones
- Farmer's delight
- More villagers
- Croptopia
- Friend and Foe
- Immersive Engineering
- Incubation
- Chef's delight
- Beautify
- Vampirism
- Domestication Innovation
- Wizards
- Villager Plus
- Advance peripheral
- BYG
- Savage and Ravage
- Vending Machine
- All bark All bite
- Gazebos
- Paladins & Priests
- Paragliders
- Pneumatic craft
- Jelly Fishing
- Iron's Spells 'n Spellbooks
- Monobank
- Wares
- Etched
- Rats
- Floralis
- Create structures
- Mana and Artifice
- Ice and Fire
- Cloud storage
- Jewelry
- Archer
- Rogues & Warriors
- Sawmill
- Pet Shop
- Simply Cat
- Vinery
- Just more cake
- Scorched Guns
- Extended Mushrooms