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Merge pull request #145 from ChoiceTheorem/1.20
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ChoiceTheorem authored Jun 8, 2024
2 parents 0467c3d + 9246a3c commit 272bbd5
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3 changes: 2 additions & 1 deletion .gitignore
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Expand Up @@ -7,4 +7,5 @@ src/main/ctov-size-variantion-add-on/*
run/*
.gitignore
gradle/*
mcmodsrepo/*
mcmodsrepo/*
.eclipse/*
7 changes: 3 additions & 4 deletions CHANGES.md
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@@ -1,6 +1,5 @@
# What's changed

+ Fix the long standing village distribution bug
+ Decrease mesa fortified village lion statue.
+ Compatibility with [Etched](https://www.curseforge.com/minecraft/mc-mods/etched)
+ Compatibility with [Floralis](https://modrinth.com/mod/floralis)
+ Fix bug [#133](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/133)
+ Fix bug [#136](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/136)
+ Fix bug [#137](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/137)
270 changes: 44 additions & 226 deletions build.gradle
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@@ -1,241 +1,59 @@
plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "1.4-SNAPSHOT" apply false

}

version = mod_version
group = mod_group_id

base {
archivesName = mod_id
}

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version

// When true, this property will have all Eclipse run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true

// When true, this property will have all IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableIdeaPrepareRuns = true

// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true

// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true

// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

server {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

data {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')

mods {
"${mod_id}" {
source sourceSets.main
}
}
}
}
architectury {
minecraft = rootProject.minecraft_version
}

// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
subprojects {
apply plugin: "dev.architectury.loom"

repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
loom {
silentMojangMappingsLicense()
}

// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
dependencies {
minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"

// The following line declares the mojmap mappings, you may use other mappings as well
mappings loom.officialMojangMappings()
// The following line declares the yarn mappings you may select this one as well.
// mappings "net.fabricmc:yarn:1.20.1+build.10:v2"
}
}

dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by ForgeGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
allprojects {
apply plugin: "java"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"

// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
base {
archivesName = rootProject.archives_base_name
}

// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
version = rootProject.mod_version
group = rootProject.maven_group

// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven {
url = "https://maven.neoforged.net/releases"
}
}

// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
def resourceTargets = ['META-INF/mods.toml', 'pack.mcmeta','fabric.mod.json']
def replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
source_url: source_url, issue_url: issue_url,
fabric_loader_version_range: fabric_loader_version_range, fabric_mc_version_range: fabric_mc_version_range,
icon_path: icon_path
]
processResources {
inputs.properties replaceProperties
replaceProperties.put 'project', project

filesMatching(resourceTargets) {
expand replaceProperties
}
}
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
options.release = 17
}

// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : mod_id,
"Specification-Vendor" : mod_authors,
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : mod_authors,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
java {
withSourcesJar()
}
}

// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')

publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}

tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
27 changes: 27 additions & 0 deletions common/build.gradle
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architectury {
common(rootProject.enabled_platforms.split(","))
}

loom {
accessWidenerPath = file("src/main/resources/ctov.accesswidener")
}

dependencies {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
}

publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.archives_base_name
from components.java
}
}

// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
10 changes: 10 additions & 0 deletions common/src/main/java/net/ctov/ctov.java
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package net.ctov;

public class ctov {
public static final String MOD_ID = "ctov";

// We can use this if we don't want to use DeferredRegister
public static void init() {
//System.out.println(ctovExpectPlatform.getConfigDirectory().toAbsolutePath().normalize().toString());
}
}
3 changes: 3 additions & 0 deletions common/src/main/resources/architectury.common.json
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{
"accessWidener": "ctov.accesswidener"
}
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