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Rust-based Dialect api. #109
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I think, generally, a single interface/trait would suffice and make this API simpler. I think Dialects
should be that trait that then has two implementations, one ChiaDialect
which does not keep a lookup table for functions, and maybe the other one could be called CustomDialect
, or something like that, which is configurable via a string map.
const QUOTE_KW: [u8; 1] = [1]; | ||
const APPLY_KW: [u8; 1] = [2]; | ||
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pub struct OperatorHandlerWithMode { |
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this doesn't look like it belongs in the chia dialect. The chia dialect is known and doesn't need to be determined at run-time. It doesn't need to keep a run-time lookup-table. In fact, the run-time lookup-table seems like it belongs in the python binding, as it's a trick to allow mixing python functions with rust functions. In the rust API, there's no need for that.
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The lowest-level run_program
implementation currently expects a thing with the OperatorHandler
trait, which defines the opcode-to-functionality map. Except for strict
, this is pretty much the simplest implementation of that (FLookup
is just an array of 256 optional function pointers).
I can move this to its own file.
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not as simple as this, which is stateless: https://github.com/Chia-Network/clvm_rs/pull/107/files#diff-4f84c6fa87ad47416016af253147484a8eef4a052dd794d4fd144db78865a172R33
OperatorHandlerWithMode::new_with_hashmap(chia_opcode_mapping(), strict) | ||
} | ||
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pub fn chia_dialect(strict: bool) -> Dialect { |
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as far as I can tell, this is the only function that needs to be public in this file.
pub struct Dialect { | ||
quote_kw: Vec<u8>, | ||
apply_kw: Vec<u8>, | ||
op_handler: Box<dyn OperatorHandler>, |
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I don't see why this needs to be a run-time interface instead of a compile-time trait, not why it needs to be heap allocated. In the chia dialect case this class only contains one bool of state (strict mode).
Dialect
seems like a perfect candidate for being a trait rather than a concrete type.
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I could make a dialect trait, but we'd still need at least one concrete instance.
Changing to op_handler: &dyn OperatorHandler
would mean having to keep around both a Dialect
and the concrete OperatorHandler
.
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what I'm suggesting is that you can just rename the OperatorHandler
trait to Dialect
and add the two quote_kw
and apply_kw
to it. Then the python binding can have a concrete implementation of this trait, which contains a run-time lookup table, and the chia_rs
library could have its own concrete type that doesn't, but that has a static operator -> function mapping.
args: NodePtr, | ||
max_cost: Cost, | ||
) -> Response { | ||
self.op_handler.op(allocator, op, args, max_cost) |
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instead of forwarding this call, could the Dialect
trait and OperatorHandler
traits just be merged? They seem simple enough and related enough that it could just be one Dialect
trait
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For sure that'd be possible, but I don't immediately see that it would be any more efficient.
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it would primarily be simpler, because you have a single interface instead of two. As far as I can tell, you'd never mix-n-match the OperatorHandler
and the Dialect
anyway. It would be more efficient to allow the rust API to specify a static/compile-time operator -> function mapping. It allows the optimizer to see through those calls in the LTO step.
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The Dialect
represents the complete opcode-to-functionality map, so it really is just an OperatorHandler
plus the q
and a
values. Making it a trait would mean we add a function to get the q
and a
values from the Dialect
instead of just having publicly accessible fields.
I haven't benchmarked it, but I'd be surprised to see the FLookup
(it's a [Option<OpFn>; 256]
) implementation being slower than the let f = match b[0] { 3 => op_if, ...
implementation in your PR. I'd think they both produce a look-up table, so O(1)
.
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I don't think the LTO would be able to do anything without further changes to code here https://github.com/Chia-Network/clvm_rs/blob/main/src/run_program.rs#L299
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Making it a trait would mean we add a function to get the q and a values from the Dialect instead of just having publicly accessible fields.
I don't think you have to do it that way. Surely a trait can declare names of constants. These opcodes is known at compile time, so they don't need to be stored in variables. Functions would allow an implementation to keep them as run-time values though, but a chia_rs
library wouldn't need that.
I haven't benchmarked it, but I'd be surprised to see the FLookup (it's a [Option; 256]) implementation being slower than the let f = match b[0] { 3 => op_if, ... implementation in your PR. I'd think they both produce a look-up table, so O(1).
I would expect the our operator functions are so slow that they would dwarf the operator lookup, but once we make those faster I wouldn't be surprised this might be next. I would expect the branch prediction benefits of static calls, rather than indirect calls.
I don't see the value in requiring to keep all this state in memory. As far as I can tell, it's more code and complexity.
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I don't think the LTO would be able to do anything without further changes to code here https://github.com/Chia-Network/clvm_rs/blob/main/src/run_program.rs#L299
right, that shouldn't be a dynamic interface
src/lib.rs
Outdated
mod serialize; | ||
pub mod reduction; | ||
pub mod run_program; | ||
pub mod serialize; |
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it makes me a bit nervous to expose so much from the library. Is it necessary?
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Good question. I don't know the answer to that offhand. The main issue is that we want clvm_rs
to be a crate, and use it with chia_rs
(and maybe other things). But since there are no users of it yet, it's hard to know what to export. Exposing API to python uses a different mechanism.
I suppose a safer way of doing it is to keep as much private as possible, and when clients need new API, we be explicit and judicious about exposing it. We may end up doing new releases just to expose new API.
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I think it's a good idea to expose as little as possible and extend it as we discover new things that need to be public. That gives us an opportunity to think through how we'd like to expose various functionality too.
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