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Cesium for Unreal v1.23.0 (Unreal Engine 5)

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@kring kring released this 01 Mar 06:51
· 83 commits to ue4-main since this release

This release includes support for Unreal Engine v5.0 and v5.1 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version. For Unreal Engine 4, please see Cesium for Unreal v1.23.0 (Unreal Engine 4).

Additions 🎉
  • Added support for rendering 3D Tiles point clouds (pnts).
Fixes 🔧
  • Fixed bug that caused a crash when changing the project default token with tilesets active in the level.
  • Vertex buffers created for 3D Tiles are now set to use full-precision UV coordinates, avoiding problems in particular with feature IDs.
  • Added some missing headers, to avoid compiler errors in non-unity builds.

In addition to the above, this release updates cesium-native from v0.21.3 to v0.22.0. See the changelog for a complete list of changes in cesium-native.