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Bump to v2.8.0, update CHANGES.md.
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kring committed Sep 2, 2024
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4 changes: 3 additions & 1 deletion CHANGES.md
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# Change Log

### ? - ?
### v2.8.0 - 2024-09-02

##### Additions :tada:

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- Debug sections are no longer compressed on Linux and Android, improving compatibility.
- Fixed a bug where calling `Refresh` on a `CesiumRasterOverlay` would cause the overlay to appear on the Cesium3DTileset, even if inactive.

This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.38.0 to v0.39.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.

### v2.7.1 - 2024-08-01

##### Fixes :wrench:
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4 changes: 2 additions & 2 deletions CesiumForUnreal.uplugin
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{
"FileVersion": 3,
"Version": 62,
"VersionName": "2.7.1",
"Version": 63,
"VersionName": "2.8.0",
"FriendlyName": "Cesium for Unreal",
"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
"Category": "Geospatial",
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namespace Cesium {

FString SceneGenerationContext::testIonToken(
"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIyOGEwZmZhZS03N2U3LTQ3YzMtYWRhYy05OGY0MDIxY2ZkMWEiLCJpZCI6MjU5LCJpYXQiOjE3MTczODI3OTd9.xo6dUz0EilPaeagaXnmRKGLyVL4lTk3P99u1_1N78js");
"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI4NDFlMWY2Ny01Y2MxLTRkNTMtOGJhNS04NzQzNGM1Mjg2YTkiLCJpZCI6MjU5LCJpYXQiOjE3MjUyNjIwMzR9.enFkJqTnXmbEkGeQjLzyw2iPEtS2vq6qyXAqQnhCzTg");

void SceneGenerationContext::setCommonProperties(
const FVector& origin,
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "cesium-unreal",
"version": "2.7.1",
"version": "2.8.0",
"description": "Cesium for Unreal",
"main": "index.js",
"directories": {
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