Cesium for Unity v1.9.0
Cesium for Unity works on Windows (x86-64), macOS (x86-64 and Apple Silicon), Android (ARM64 and x86-64), iOS, and Universal Windows Platform (ARM64 and x86-64).
π Get Started
- Download Cesium for Unity Samples.
- Extract the
.zip
file into a suitable location on your computer. - If you have Unity Hub installed, click the "Open" button under the "Projects" tab. Otherwise, open the Unity Editor directly and select "Open Project". Then, point it to the extracted directory. Unity will load the project and also download Cesium for Unity using the Package Manager.
- In the Asset Browser, select and load
Assets -> Scenes -> 01_CesiumWorld
. You can also select other scenes as you browse and explore the samples.
Or, to learn how to add it to your own project, see the Cesium for Unity Quickstart.
Have questions? Ask them on the community forum.
π Change Log
Additions π
- Added
CesiumWebMapTileServiceRasterOverlay
, which enables Web Map Tile Service (WMTS) imagery to be draped on aCesium3DTileset
. - Added support for the
KHR_texture_transform
glTF extension - including rotation - for picking withCesiumFeatureIdTexture
.
Fixes π§
- Normal, metallic-roughness, and occlusion textures from glTF models will now be correctly treated as linear rather than sRGB.
- Fixed a bug where UVs were not properly interpolated in
CesiumFeatureIdTexture.GetFeatureIdFromHit
, resulting in incorrect values.
In addition to the above, this release updates cesium-native from v0.33.0 to v0.34.0. See the changelog for a complete list of changes in cesium-native.