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Releases: Brandon-T/DXI

DXI v0.6

30 Aug 19:48
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  • Fixed Issue #1.
  • Fixed Issue #2.
  • Allow memory mapping by WindowHandle instead of PID.
  • Updated Visual Studio Build.

DXI v0.5

30 Aug 19:44
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  • Removed Object Files.
  • Updated Visual Studio Build.
  • Modules are the same as v0.6 as of 2014-08-30.

DXI v0.4

19 Mar 17:42
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  • Fixed drawing via SafeRelease(Texture) after each draw.
  • MessageBox is no longer displayed upon an error occurring during load time. Instead, a message is displayed in read in the console of the application doing the loading.
  • A MessageBoxTimeout may be used in a future release -depending on feedback.

DXI v0.3

01 Feb 19:51
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  • This plugin is a COLOUR ONLY version and may or may not be the only version
  • This plugin is a Wrapper .dll and does NOT require injection but can be injected as well.
  • This plugin does NOT use IAT hooking or VTable hooking.
  • For IAT or VTable hooking, you can just msg me or check Github for the source to those.
  • This plugin is universal and not specific to any game (can be use in any and every game by simply letting the game load it).
  • Compatible with the OpenGL plugin (side-by-side loading [both can be loaded simultaneously])
  • No extra requirements (Should be no need for D3DX_43.dll anymore)
  • Draws on Smart (SmartGraphics)
  • Draws Smart Mouse
  • Browser Drawing disabled (until requested by enough users)

DXI v0.2

26 Jan 04:38
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  • Embedded D3DX9_43.dll into DXI.dll.
  • DXIAutoFix should now detect whether or not your computer is missing the above file and extract/fix it.
  • Because of the above, the size of DXI is now 3mb at most.

DXI v0.1

24 Jan 11:37
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  • Smart now has full Graphics/Drawing capabilities support.
  • Allows Smart to capture colours in Direct-X mode while minimised.
  • Browser support disable (Can already capture foreground windows in Direct-X)
  • Fixes missing d3dx9_43 linker error
  • Missing Smart's mouse drawing