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1. Creating
EdyTheCow edited this page Apr 20, 2020
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1 revision
Press Q
and right click on a desired model, select Copy to clipboard
to copy the model's path.
In order to select SCK press Q
and navigate to Weapons
tab. Select Other
, click on the tool:
-
Left click
to open the menu - Navigate to
World Models
tab - Change
element_name
tobase
and clickAdd
- Click on the newly added element and paste your model path in the
Model
field - For the
Bone
field selectValveBiped.Bip01_Head1
- At the top of the menu select
Toggle thirdperson
option - For the focus select
ValveBiped.Bip01_Head1
You can now use the sliders to position the model correctly. Keep in mind the Bone
may depend on what kind of content you're attempting to add. Any content that goes on player's head should use the ValveBiped.Bip01_Head1
bone.
Once you're happy with the position of your model, select Copy world model table to clipboard
at the bottom of the menu.