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1. Creating

EdyTheCow edited this page Apr 20, 2020 · 1 revision

Required resources

Selecting a model

Press Q and right click on a desired model, select Copy to clipboard to copy the model's path.

Using SWEP Construction Kit

In order to select SCK press Q and navigate to Weapons tab. Select Other, click on the tool:

  • Left click to open the menu
  • Navigate to World Models tab
  • Change element_name to base and click Add
  • Click on the newly added element and paste your model path in the Model field
  • For the Bone field select ValveBiped.Bip01_Head1
  • At the top of the menu select Toggle thirdperson option
  • For the focus select ValveBiped.Bip01_Head1

You can now use the sliders to position the model correctly. Keep in mind the Bone may depend on what kind of content you're attempting to add. Any content that goes on player's head should use the ValveBiped.Bip01_Head1 bone. Once you're happy with the position of your model, select Copy world model table to clipboard at the bottom of the menu.

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