Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

New bee sprite #11848

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open

New bee sprite #11848

wants to merge 2 commits into from

Conversation

BriggsIDP
Copy link
Contributor

About The Pull Request

I made an updated bee sprite that fits more within our art style and is slightly larger and easier to click on.

Why It's Good For The Game

More visually pleasing and in keeping with our art style

Testing Photographs and Procedure

Screenshots&Videos

image

new
image

old
image

Changelog

🆑
tweak: Changed the bee sprite
/:cl:

Copy link
Contributor

@Tsar-Salat Tsar-Salat left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is reagent colored bees not longer supported? The overlay change has me scratching my head a bit.

greyscale_overlay.color = col
add_overlay(greyscale_overlay)

add_overlay("[icon_base]_wings")
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

hmmmm

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I want to just use the wings from the standard for the queen sprite since they are the same and it meant using two less sprites. This should work right?

@PowerfulBacon
Copy link
Member

Bee hitboxes actually cover the entire tile, make sure you either run hitbox expander program or paint alpha 1 tiles around the bee so that the hitbox is larger than the sprite

@BriggsIDP
Copy link
Contributor Author

Bee hitboxes actually cover the entire tile, make sure you either run hitbox expander program or paint alpha 1 tiles around the bee so that the hitbox is larger than the sprite

Ah! this is quite a old branch and I had forgot about that. in testing they do use the whole sprite as a hitbox

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants