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* Add dnd-character * Bump up difficulty
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# Instructions | ||
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For a game of [Dungeons & Dragons][dnd], each player starts by generating a character they can play with. | ||
This character has, among other things, six abilities; strength, dexterity, constitution, intelligence, wisdom and charisma. | ||
These six abilities have scores that are determined randomly. | ||
You do this by rolling four 6-sided dice and record the sum of the largest three dice. | ||
You do this six times, once for each ability. | ||
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Your character's initial hitpoints are 10 + your character's constitution modifier. | ||
You find your character's constitution modifier by subtracting 10 from your character's constitution, divide by 2 and round down. | ||
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Write a random character generator that follows the rules above. | ||
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For example, the six throws of four dice may look like: | ||
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- 5, 3, 1, 6: You discard the 1 and sum 5 + 3 + 6 = 14, which you assign to strength. | ||
- 3, 2, 5, 3: You discard the 2 and sum 3 + 5 + 3 = 11, which you assign to dexterity. | ||
- 1, 1, 1, 1: You discard the 1 and sum 1 + 1 + 1 = 3, which you assign to constitution. | ||
- 2, 1, 6, 6: You discard the 1 and sum 2 + 6 + 6 = 14, which you assign to intelligence. | ||
- 3, 5, 3, 4: You discard the 3 and sum 5 + 3 + 4 = 12, which you assign to wisdom. | ||
- 6, 6, 6, 6: You discard the 6 and sum 6 + 6 + 6 = 18, which you assign to charisma. | ||
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Because constitution is 3, the constitution modifier is -4 and the hitpoints are 6. | ||
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## Notes | ||
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Most programming languages feature (pseudo-)random generators, but few programming languages are designed to roll dice. | ||
One such language is [Troll][troll]. | ||
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[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons | ||
[troll]: https://di.ku.dk/Ansatte/?pure=da%2Fpublications%2Ftroll-a-language-for-specifying-dicerolls(84a45ff0-068b-11df-825d-000ea68e967b)%2Fexport.html |
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{ | ||
"authors": [ | ||
"BNAndras" | ||
], | ||
"files": { | ||
"solution": [ | ||
"dnd-character.coffee" | ||
], | ||
"test": [ | ||
"dnd-character.spec.coffee" | ||
], | ||
"example": [ | ||
".meta/example.coffee" | ||
] | ||
}, | ||
"blurb": "Randomly generate Dungeons & Dragons characters.", | ||
"source": "Simon Shine, Erik Schierboom", | ||
"source_url": "https://github.com/exercism/problem-specifications/issues/616#issuecomment-437358945" | ||
} |
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class DndCharacter | ||
constructor: () -> | ||
@strength = @ability() | ||
@dexterity = @ability() | ||
@constitution = @ability() | ||
@intelligence = @ability() | ||
@wisdom = @ability() | ||
@charisma = @ability() | ||
@hitpoints = 10 + @modifier @constitution | ||
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modifier: (score) -> | ||
(score - 10) // 2 | ||
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ability: () -> | ||
rolls = [0,0,0,0] | ||
.map((a) -> Math.floor(Math.random() * 6) + 1) | ||
.sort((a, b) -> a - b)[1..] | ||
.reduce((a, b) -> a + b) | ||
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module.exports = DndCharacter |
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# This is an auto-generated file. | ||
# | ||
# Regenerating this file via `configlet sync` will: | ||
# - Recreate every `description` key/value pair | ||
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications | ||
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion) | ||
# - Preserve any other key/value pair | ||
# | ||
# As user-added comments (using the # character) will be removed when this file | ||
# is regenerated, comments can be added via a `comment` key. | ||
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[1e9ae1dc-35bd-43ba-aa08-e4b94c20fa37] | ||
description = "ability modifier -> ability modifier for score 3 is -4" | ||
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[cc9bb24e-56b8-4e9e-989d-a0d1a29ebb9c] | ||
description = "ability modifier -> ability modifier for score 4 is -3" | ||
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[5b519fcd-6946-41ee-91fe-34b4f9808326] | ||
description = "ability modifier -> ability modifier for score 5 is -3" | ||
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[dc2913bd-6d7a-402e-b1e2-6d568b1cbe21] | ||
description = "ability modifier -> ability modifier for score 6 is -2" | ||
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[099440f5-0d66-4b1a-8a10-8f3a03cc499f] | ||
description = "ability modifier -> ability modifier for score 7 is -2" | ||
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[cfda6e5c-3489-42f0-b22b-4acb47084df0] | ||
description = "ability modifier -> ability modifier for score 8 is -1" | ||
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[c70f0507-fa7e-4228-8463-858bfbba1754] | ||
description = "ability modifier -> ability modifier for score 9 is -1" | ||
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[6f4e6c88-1cd9-46a0-92b8-db4a99b372f7] | ||
description = "ability modifier -> ability modifier for score 10 is 0" | ||
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[e00d9e5c-63c8-413f-879d-cd9be9697097] | ||
description = "ability modifier -> ability modifier for score 11 is 0" | ||
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[eea06f3c-8de0-45e7-9d9d-b8cab4179715] | ||
description = "ability modifier -> ability modifier for score 12 is +1" | ||
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[9c51f6be-db72-4af7-92ac-b293a02c0dcd] | ||
description = "ability modifier -> ability modifier for score 13 is +1" | ||
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[94053a5d-53b6-4efc-b669-a8b5098f7762] | ||
description = "ability modifier -> ability modifier for score 14 is +2" | ||
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[8c33e7ca-3f9f-4820-8ab3-65f2c9e2f0e2] | ||
description = "ability modifier -> ability modifier for score 15 is +2" | ||
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[c3ec871e-1791-44d0-b3cc-77e5fb4cd33d] | ||
description = "ability modifier -> ability modifier for score 16 is +3" | ||
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[3d053cee-2888-4616-b9fd-602a3b1efff4] | ||
description = "ability modifier -> ability modifier for score 17 is +3" | ||
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[bafd997a-e852-4e56-9f65-14b60261faee] | ||
description = "ability modifier -> ability modifier for score 18 is +4" | ||
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[4f28f19c-2e47-4453-a46a-c0d365259c14] | ||
description = "random ability is within range" | ||
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[385d7e72-864f-4e88-8279-81a7d75b04ad] | ||
description = "random character is valid" | ||
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[2ca77b9b-c099-46c3-a02c-0d0f68ffa0fe] | ||
description = "each ability is only calculated once" | ||
include = false | ||
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[dca2b2ec-f729-4551-84b9-078876bb4808] | ||
description = "each ability is only calculated once" | ||
reimplements = "2ca77b9b-c099-46c3-a02c-0d0f68ffa0fe" |
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class DndCharacter | ||
constructor: -> | ||
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modifier: (score) -> | ||
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ability: -> | ||
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module.exports = DndCharacter |
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exercises/practice/dnd-character/dnd-character.spec.coffee
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DndCharacter = require './dnd-character' | ||
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describe 'D&D Character', -> | ||
character = new DndCharacter() | ||
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describe 'ability modifier ->', -> | ||
it 'ability modifier for score 3 is -4', -> | ||
expect(character.modifier 3).toEqual -4 | ||
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xit 'ability modifier for score 4 is -3', -> | ||
expect(character.modifier 4).toEqual -3 | ||
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xit 'ability modifier for score 5 is -3', -> | ||
expect(character.modifier 5).toEqual -3 | ||
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xit 'ability modifier for score 6 is -2', -> | ||
expect(character.modifier 6).toEqual -2 | ||
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xit 'ability modifier for score 7 is -2', -> | ||
expect(character.modifier 7).toEqual -2 | ||
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xit 'ability modifier for score 8 is -1', -> | ||
expect(character.modifier 8).toEqual -1 | ||
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xit 'ability modifier for score 9 is -1', -> | ||
expect(character.modifier 9).toEqual -1 | ||
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xit 'ability modifier for score 10 is 0', -> | ||
expect(character.modifier 10).toEqual 0 | ||
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xit 'ability modifier for score 11 is 0', -> | ||
expect(character.modifier 11).toEqual 0 | ||
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xit 'ability modifier for score 12 is +1', -> | ||
expect(character.modifier 12).toEqual 1 | ||
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xit 'ability modifier for score 13 is +1', -> | ||
expect(character.modifier 13).toEqual 1 | ||
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xit 'ability modifier for score 14 is +2', -> | ||
expect(character.modifier 14).toEqual 2 | ||
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xit 'ability modifier for score 15 is +2', -> | ||
expect(character.modifier 15).toEqual 2 | ||
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xit 'ability modifier for score 16 is +3', -> | ||
expect(character.modifier 16).toEqual 3 | ||
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xit 'ability modifier for score 17 is +3', -> | ||
expect(character.modifier 17).toEqual 3 | ||
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xit 'ability modifier for score 18 is +4', -> | ||
expect(character.modifier 18).toEqual 4 | ||
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describe 'ability ->', -> | ||
xit 'random ability is within range', -> | ||
score = character.ability() | ||
expect(score in [3..18]).toBeTrue | ||
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xit 'random character is valid', -> | ||
abilities = [ | ||
character.strength | ||
character.dexterity | ||
character.constitution | ||
character.intelligence | ||
character.wisdom | ||
character.charisma | ||
] | ||
for ability in abilities | ||
expect(ability in [3..18]).toBeTrue | ||
expect(character.hitpoints).toEqual (10 + character.modifier(character.constitution)) | ||
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xit 'each ability is only calculated once', -> | ||
abilities = [ | ||
character.strength | ||
character.dexterity | ||
character.constitution | ||
character.intelligence | ||
character.wisdom | ||
character.charisma | ||
] | ||
for ability in abilities | ||
expect(ability).toEqual ability |