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New default values for the 'base' and 'base_color' parameters
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iliyang authored and AdrienHerubel committed Dec 11, 2020
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Name | Type | Default | Description
---------------------------|-------|---------|------------
**`base`** | float | `0.8` | scalar multiplier to **`base_color`**
**`base_color`** | color | `1,1,1` | reflection color at normal incidence (i.e. surface seen from straight up)
**`base`** | float | `1` | scalar multiplier to **`base_color`**
**`base_color`** | color | `0.8,0.8,0.8` | reflection color at normal incidence (i.e. surface seen from straight up)
**`specular`** | float | `1` | scalar multiplier to **`specular_color`**
**`specular_color`** | color | `1,1,1` | reflection color at grazing incidence (i.e. around silhouettes)
**`specular_roughness`** | float | `0.2` | reflection roughness; squared internally before passed to the BSDF in order to achieve a more uniform roughness look over the parameter range
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