LOOKDEVX-2354 - Fix the transform nodes crash #3552
Merged
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A transform node with empty space values will cause the shadergen to crash. This has been fixed in future MaterialX 1.38.9 by introducing ShaderPort::getValueString() in AcademySoftwareFoundation/MaterialX#1560
We have backported that fix in local copies of the transform node C++ implementations in order to prevent crashing with the current versions of MaterialX.