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Update time.md (#125)
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Finalized Time Editor, was simp.
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Richy1111 authored Oct 21, 2023
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title: Time (Day & Night)
---

Enhance your game with lighting and hue shifts over time.
## Overview
Setting the game time is done via the `Time Editor` under the `Game Editors` tab on the main interface.

## Configuration
![Time Editor](https://github.com/AscensionGameDev/Intersect-Documentation/assets/72468758/682c2eaa-29f6-4842-8230-c7648e2a484f)

## Editor Preview
## Editing Time

### Time Settings
![Time Settings](https://github.com/AscensionGameDev/Intersect-Documentation/assets/72468758/3d8a312f-7f0f-468e-b630-81a8cfba5a31)

- *Intervals*: Allows you to set an interval of time ranges.
- *Sync With Server*: Ticking this box will allow the time to be the same as the server time.
- *Time Rate*: Allows you to speed the time cycle or make the time flow backwards.

### Range Overlay

![Range Overlay](https://github.com/AscensionGameDev/Intersect-Documentation/assets/72468758/066bed96-93e9-44ea-bbf5-01e1fae3d1c3)

> Clicking on a time range in the list will show this container window. Double clicking on the white color box will allow you to choose a color, and you can use the brightness slider to make the overlay lighter or darker. By using the time interval, you can transition day to night and night to day by clicking on each range and setting the colors.
### Preview Map
![Dark light](https://github.com/AscensionGameDev/Intersect-Documentation/assets/72468758/038f28b5-31b8-4bbf-b51b-f97c7ea5bdb1)

More information about setting lights in the map editor can be found [here](./mapping.md).

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