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Combatify 1.2.3 1.21 Fabric - Update Changelog
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### Changes: | ||
*** | ||
- Creative Block Reach now applies no matter what, matching CTS | ||
- Allow any server to enable/disable bedrock bridging for the client on will | ||
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- Crouch-shielding is now feature identical to CTS | ||
- Renamed Defender to Recovery | ||
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- Atlas Core updated to 1.1.1 | ||
*** | ||
#### Config Changes: | ||
*** | ||
- Renamed the config option `creativeReach` to `creativeAttackReach` reflecting the fact it now only influences attack reach in creative | ||
- Added the config option `fastHealingTime`, controls the speed of 1.9 fast healing | ||
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- Replaced the config option `eatingInterruption` with `eatingInterruptionMode`, controls how eating interruption is applied | ||
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- Replaced the config option `saturationHealing` with `healingMode`, controls how healing works, `fastHealing` can be applied independent of the option here | ||
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- Consolidated `bowUncertainty` and `crossbowUncertainty` into `projectileUncertainty`, now holding both options into itself | ||
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- Consolidated `snowballDamage`, `eggDamage`, `windChargeDamage`, and `thrownTridentDamage` into `projectileDamage`, now holding said options into itself | ||
*** | ||
#### Fixes: | ||
*** | ||
- Fixed all issues with crouch-shielding | ||
- Fixed mining not triggering missed attack recovery | ||
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- Fixed Item Config not working | ||
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- Fixed Trident spin attack dealing damage based on the item in your main hand | ||
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- Fixed `thrownTridentDamage` not applying to spin attack | ||
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- Fixed a bug which causes damage to not be modified correctly using custom armour calculations |