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New UDIM texture name patterns recognized: %(UDIM)d is the Houdini
convention, and _u##v## is for Animal Logic's internal renderer. #3006
(2.2.16)
When doing color space transforms on images with > 4 channels -- the
additional channels are now copied unaltered, rather than leaving them
black. #2987 (2.2.16)
FFMpeg: fix some encodings that didn't correctly recognize that they were
more than 8 bits, or had alpha. #2989 (2.2.16)
farmhash.h: Clean up all non-namespaced preprocessor symbols that are set
by this header and may pollute the caller's symbols. #3002 (2.2.16)
make_texture (and maketx and oiiotool -otex) no longer crash if you
try to make a texture out of a "deep" image; instead it will return an
error message. #2991 (2.2.16)
filesystem.h: Improve exception safety in Filesystem directory iteration. #2998 (2.2.16)
Build: Improve finding of OpenJPEG. #2979 (2.2.16)
Build: Support for building OIIO with gcc 11. #2995 (2.2.16)
Build: Fixes to accommodate Imath 3.1 upcoming changes. #2996 (2.2.16)
Build: Finding FFMpeg now correctly detects the version. #2994 (2.2.16)
Build: clang + C++17 + LibRaw < 0.20 are mutually incompatible. Detect
this combination and warn / disable libraw under those conditions. #3003
(2.2.16)
Build: Fix CMake behavior for REQUIRED_DEPS due to a typo. #3011 (2.2.16)
Build: Fixes for detecting and using Ptex, among other things got the
version wrong. #3001 (2.2.16)
Testing: If a feature is disabled, skip its tests rather than reporting
them as broken. #2988 (2.2.16)
CI: Test the combination of clang and C++17. #3003 (2.2.16)