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Finalize changelog for v1.36.3
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jstone-lucasfilm committed Aug 3, 2019
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# Change Log

## [1.36.3] - Development
## [1.36.3] - 2019-08-02

Merged shader code generation and physically-based shading nodes from Autodesk's ShaderX extensions. Added a default MaterialX viewer based on GLSL shader generation.

Expand All @@ -9,11 +9,13 @@ Merged shader code generation and physically-based shading nodes from Autodesk's
- Added the MaterialXRender library, providing helper functionality for rendering MaterialX content.
- Added the MaterialXView library, providing a default MaterialX viewer.
- Added the physically-based shading node library (libraries/pbrlib).
- Added a root-level 'resources' folder.
- Added support for the 'place2d' node.
- Added a root-level 'cmake' folder, including a standard FindMaterialX module.
- Added a root-level 'resources' folder, including example materials and meshes.
- Added documents for the 1.37 specification.

### Changed
- Moved the MaterialX data libraries from 'documents/Libraries' to 'libraries'.
- Updated MaterialX node definitions to the 1.37 specification.
- Updated the PyBind11 library to version 2.2.4.

### Removed
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