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Use ACF_PersistedData_Loaded hook
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wrefgtzweve authored Sep 22, 2024
1 parent e2bb9d8 commit 14a90a0
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Showing 2 changed files with 2 additions and 3 deletions.
4 changes: 1 addition & 3 deletions lua/acf/core/globals.lua
Original file line number Diff line number Diff line change
Expand Up @@ -153,7 +153,7 @@ end
if SERVER then
util.AddNetworkString("ACF_UpdateEntity")

hook.Add("PlayerConnect", "ACF Workshop Content", function()
hook.Add("ACF_PersistedData_Loaded", "ACF Workshop Content", function()
if ACF.WorkshopContent then
resource.AddWorkshop("2183798463") -- Playermodel Seats
resource.AddWorkshop("3248769144") -- ACF-3 Base
Expand All @@ -164,8 +164,6 @@ if SERVER then
resource.AddWorkshop("2099387099") -- ACF-3 Removed Sounds
resource.AddWorkshop("2782407502") -- ACF-3 Removed Models
end

hook.Remove("PlayerConnect", "ACF Workshop Content")
end)
elseif CLIENT then
CreateClientConVar("acf_show_entity_info", 1, true, false, "Defines under what conditions the info bubble on ACF entities will be shown. 0 = Never, 1 = When not seated, 2 = Always", 0, 2)
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1 change: 1 addition & 0 deletions lua/acf/core/networking/data_vars/data_vars_sh.lua
Original file line number Diff line number Diff line change
Expand Up @@ -139,6 +139,7 @@ do -- Data persisting
SetFunction(Key, Default)
end

hook.Run("ACF_PersistedData_Loaded")
hook.Remove("Initialize", "ACF Load Persisted Data")
end)
end
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