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Update init.lua
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Missile health rebalance to something sane and reasonable
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yoseij authored Aug 30, 2024
1 parent c18069b commit 412ca66
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion lua/entities/acf_missile/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -659,7 +659,7 @@ function ENT:ACF_Activate(Recalc)
local PhysObj = self.ACF.PhysObj
local Area = PhysObj:GetSurfaceArea()
local Armor = self.ForcedArmor
local Health = self.Caliber
local Health = (Area * 6.45) / ACF.Threshold
local Percent = 1

if Recalc and self.ACF.Health and self.ACF.MaxHealth then
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