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C++ Ray tracer

This is project implementing a ray tracer from scratch in C++. This project was created as part of the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.

Sample image

A sample image rendered using 64 samples, 50 light points and max 6 bounces.

sample image

Running

  1. Make sure to have glm installed. It can be installed using brew: $brew install glm
  2. Open the Xcode project file and press run.

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