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Maverick Model 3D 1.3.15

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@zturtleman zturtleman released this 18 Aug 23:46
· 1 commit to master since this release

Maverick Model 3D 1.3.15 adds Quake 3 player export to IQE format, fixes Linux Dark Mode and issues on 2023 Flatpak runtime, and fixes not updating frame count in animation mode until focus changes.

General

  • Add dark mode color scheme for model background
  • Add frames, FPS, and loop to New Animation window
  • Add Edit to animation mode for changing the same fields as New Animation window
  • Make Animation Sets window use New Animation dialog
  • Replace Rename in Animation Sets window with Edit for name, frames, FPS, and loop
  • Rename texture to material in Edit Groups window
  • Change max frames for an animation to 9999 (previously 999 but convert to frame animation was limited to 99)
  • Fix not updating frame count in animation mode until focus changes, text editing is disabled now
  • Fix ‘paste animation frame’ without selecting an animation
  • Fix misplaced “fi”s for configure
  • Fix ignoring user CXXFLAGS in configure
  • Fix compiling on GNU Hurd

Documentation

  • Add dark mode support for web browsers
  • Fix viewing in-app help in dark mode

Model Formats

  • Add Quake 3 player export for IQE

GNU/Linux

  • Add changelog to Linux appstream metadata
  • Update Flatpak runtime to org.kde.Platform 5.15-23.08
  • Don’t use Wayland unless requested (environment variable QT_QPA_PLATFORM=wayland)
  • Fix finding Qt translations in Flatpak

macOS

  • Fix configure failure on newer macOS
  • Fix installing Qt translation in the appbundle