-
Notifications
You must be signed in to change notification settings - Fork 18
/
featurelines.h
87 lines (68 loc) · 2.09 KB
/
featurelines.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
/*************************************************************************
* Copyright (c) 2014 Zhang Dongdong
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**************************************************************************/
#ifndef FEATURELINES_H
#define FEATURELINES_H
#include <QString>
#include "trianglemesh.h"
class Line {
public:
point p0;
point p1;
Line() {}
Line(const point &_p0, const point &_p1)
{ p0 = _p0; p1 = _p1; }
};
class LineIndex {
public:
int p0;
int p1;
LineIndex(){}
LineIndex(const int &_p0, const int &_p1)
{ p0 = _p0; p1 = _p1; }
};
class FeatureLines
{
public:
FeatureLines();
public:
TriangleMesh::BSphere sphere; //所在包围球
//包含特征线的三角形_使用原模型的顶点索引存储
std::vector<TriangleMesh::Face> faces;
//包含特征线的顶点__ 仅在合并后使用
std::vector<point> vertices;
std::vector<TriangleMesh::Face> v_faces; //合并后新的索引三角形
//特征线存储
std::vector<Line> lines;
//特征线的顶点 索引线存储
std::vector<point> fl_vertices;
std::vector<LineIndex> fl_lines;
void clear()
{
faces.clear();
vertices.clear();
lines.clear();
v_faces.clear();
fl_vertices.clear();
fl_lines.clear();
}
void readLinesFromFile(const QString& fileName);
bool writeLinesToFile(const QString& fileName);
bool writeFacesToObj(const QString& fileName, const TriangleMesh *triMesh);
void drawLines();
void drawFaces(const TriangleMesh *triMesh, const vec4 &color);
};
#endif // FEATURELINES_H