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main.js
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main.js
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/*
SPDX-License-Identifier: Apache-2.0
*/
/**
*
* Created by shouhewu on 6/8/17.
*
*/
const http = require('http');
const url = require('url');
const WebSocket = require('ws');
const appconfig = require('./appconfig.json');
const helper = require('./app/common/helper');
const logger = helper.getLogger('main');
const express = require('express');
const path = require('path');
const Explorer = require('./app/Explorer');
const ExplorerError = require('./app/common/ExplorerError');
const host = process.env.HOST || appconfig.host;
const port = process.env.PORT || appconfig.port;
class Broadcaster extends WebSocket.Server {
constructor(server) {
super({ server });
this.on('connection', function connection(ws, req) {
const location = url.parse(req.url, true);
this.on('message', (message) => {
console.log('received: %s', message);
});
});
}
broadcast(data) {
this.clients.forEach((client) => {
if (client.readyState === WebSocket.OPEN) {
logger.debug('Broadcast >> %j', data);
console.log('Broadcast >> %j', data);
client.send(JSON.stringify(data));
}
});
}
}
let server;
let explorer;
async function startExplorer() {
explorer = new Explorer();
//= =========== web socket ==============//
server = http.createServer(explorer.getApp());
const broadcaster = new Broadcaster(server);
await explorer.initialize(broadcaster);
explorer.getApp().use(express.static(path.join(__dirname, 'client/build')));
logger.info(
'Please set logger.setLevel to DEBUG in ./app/helper.js to log the debugging.'
);
// ============= start server =======================
server.listen(port, () => {
console.log('\n');
console.log(`Please open web browser to access :http://${host}:${port}/`);
console.log('\n');
console.log(`pid is ${process.pid}`);
console.log('\n');
});
}
startExplorer();
let connections = [];
server.on('connection', (connection) => {
connections.push(connection);
connection.on(
'close',
() => (connections = connections.filter(curr => curr !== connection))
);
});
// this function is called when you want the server to die gracefully
// i.e. wait for existing connections
const shutDown = function () {
console.log('Received kill signal, shutting down gracefully');
server.close(() => {
explorer.close();
console.log('Closed out connections');
process.exit(0);
});
setTimeout(() => {
console.error(
'Could not close connections in time, forcefully shutting down'
);
explorer.close();
process.exit(1);
}, 10000);
connections.forEach(curr => curr.end());
setTimeout(() => connections.forEach(curr => curr.destroy()), 5000);
};
process.on('unhandledRejection', (up) => {
console.log(
'<<<<<<<<<<<<<<<<<<<<<<<<<< Explorer Error >>>>>>>>>>>>>>>>>>>>>'
);
if (up instanceof ExplorerError) {
console.log('Error : ', up.message);
} else {
console.log(up);
}
setTimeout(() => {
shutDown();
}, 2000);
});
process.on('uncaughtException', (up) => {
console.log(
'<<<<<<<<<<<<<<<<<<<<<<<<<< Explorer Error >>>>>>>>>>>>>>>>>>>>>'
);
if (up instanceof ExplorerError) {
console.log('Error : ', up.message);
} else {
console.log(up);
}
setTimeout(() => {
shutDown();
}, 2000);
});
// listen for TERM signal .e.g. kill
process.on('SIGTERM', shutDown);
// listen for INT signal e.g. Ctrl-C
process.on('SIGINT', shutDown);